1.16 - Prussia 1700 UHV

Lzz

Chieftain
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Oct 9, 2009
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This guide is for the 1700 AD start. Starting from 600 AD may be considerably easier since you may end up with a large army from Holy Rome and even more so if they refuse the flip. Also England and France may be weaker than in the 1700 AD start and thus would be steamrolled easily with the starting army.

Our historical goals are:
- Settle 7 great people in Berlin by 1900 AD
- Control England, France, Italy, Scandinavia and Russia in 1940 AD
- Be the first to discover 8 industrial and 8 global era technologies

In my opinion there is only one real difficulty but if not taken care of will certainly lose you the game - England. If you don't destroy them reasonably early, they will beat you to the 8 industrial era goal because their tech rate is insane. But it's not just a matter of simply going all in on them because your domestic situation is potentially quite problematic with Russia, Poland and France all right on your borders and looking for blood. Also my strategy of taking Amsterdam is almost guaranteed to get you declared on if they are still alive when the first congress happens and they ask for their capital back.

1) Research path that worked well for me was : Replaceable Parts, Hydraulics, Ballistics, Engine, Labour Unions, trading for all other early technologies with Sweden, Netherlands, Russia, Austria, Portugal, Spain, Colombia and Argentina.

2) City production:

- Frankfurt builds Barracks and then builds non-stop military units (build Levee, Assembly Plant and Coal Plant as soon as you can in between) until the English and French are destroyed.
- Hamburg builds Galleons and the three production buildings
- Berlin builds National Theatre, the three production buildings, National College and then military until France and England are dead. Regulated trade is great so give it every single tile it can possibly work.
- Konigsberg sucks in the beginning (later it can easily be your most populous core city), so I have it build three workers. It gets rolling once Poland is out of the game since it gets access to good production tiles.
- Conquered cities build the three production buildings, jails and military. Once England and France are gone I switch the core cities to building just wonders and infrastructure and conquered cities build military from then on.

3) General strategy:

- Espionage on England and France to know what they are researching
- Raze Kobenhavn right away to make more space for Hamburg
- As soon as you have all Arqebusiers promoted to Fusiliers take out Amsterdam (it's usually poorly defended). The Dutch will survive without it for a long time in my experience so keep that in mind. It's great for all its specialists and it gives more space for Hamburg and Frankfurt
- I join the first seven great people I get straight away even though there is plenty of time to do that goal (In my last game I got 14 in total before 1900 AD). Great generals count too and joining one early is great since Berlin will build many troops
- Next up is England, ideally you want Riflemen and Artillery. In the mean time you may find that Poland and Austria end up in a war and if that happens, Poland is easy to kill. I keep Warsaw and raze Wilno to give more space to Konigsberg
- You may find yourselves declared on by Russia (Catherine did it to me in almost every game) so keep some units in the east for that. Also a defensive pact with Austria or France might help
- You are likely to lose all your galleons in the invasion of England but Hamburg can build more
- When England is done, France is next
- You may get unlucky with the timing of the first congress and you may get declared on by Russia and France while many of your troops are in England. Even if that happens, Berlin and Frankfurt can build 5xp Riflemen each turn so you should be fine. Alternatively don't go for Amsterdam first but the Dutch have a good tech rate too so they may mess up your 8 industrial era goal
- After France is wiped (I would prefer to vassalize them but their foreign cities have too many units and so their military ratio is too high and they don't vassalize; or you can have the war drag and wait for them to collapse to core after you've taken all but one city and then vassalize them) I recommend a civic switch to Constitution, Central Planning, Tolerance, Nationalism and Egalitarianism. That will turn your already powerful industry into ridiculous mode. Also you are probably suffering -10 from outdated Conquest and Centralism by now
- At this point the game is basically won. I like to build the Palace of Nations and Westminster Palace to deal with congresses and overextension. Sweden is a pushover, Austria is easy too (take Italian cities before their core if you don't want Italy to spawn after they collapse) and with your technological superiority and insane production even Russia shouldn't be much of a challenge (just bring a few healers to deal with General Winter). Nobody can beat you in the tech race anymore, just make sure to keep tabs on America and research things like Refrigeration, Pneumatics, Refining etc. before they do

So there it is. Good luck to anyone who tackles Prussia :)
 
Dislike. Overxtension, not using Hermitage, Amber Room, colony in Sofala, not razing Worzawa for prosperity of Калининград etc, etc, etc... Do you play first time?)
 
There are many ways to play certain UHV's to be sure, this is just my prefered way of playing.

- I didn't say I had overextension. The Westminster Palace simply allows you to take over pretty much all of Europe (if you so desire) without getting into big overexpansion trouble.
- There's no need for Hermitage, you are not likely to lose the tech race anyway if you eliminate England, France and the Netherlands in time. Also there's hardly any tech trading happening in my experience after you are able to build the Hermitage anyway and you aren't stealing anything via espionage either (Either you outtech your trading partners like Sweden or you are at tech parity with someone but they don't want to trade anything unless friendly which they won't be in most cases).
- I don't see any value in Amber Room. You can get the necessary defensive pacts without it and the AI almost never gets golden ages anyway.
- What's the point of the colony in Sofala? Your galleons may get killed by Privateers on the way there and the only useful thing you get from it is gold.
- Razing Warszaw gives one additional tile to Konigsberg, hardly worth it in my opinion. Instead you can have it work the tiles south of the city and the two lumbermills west of Kiev (when your culture spreads there) and it will be able to churn out workers and Riflemen at a very reasonable rate. It's a city worth keeping in my opinion.
 
Just best colony in game esp for metallurg corp, top prodaction no penalty for territory. Gold + Copper + Coal + Sugar + Iron + Clam, the only way to build Station of Liberty without engineer expt Rome...
 
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I know it's a great colony, I try to get it with every colonial nation I play :)
It's just that for the purpose of this UHV it's not worth it in my opinion. All your wars are in Europe and apart from gold (which I just get in trade from Spain) it doesn't provide any resources that are needed for the war effort.
Also another thing worth mentioning is that I play my UHV's in a somewhat roleplaying fashion (whether that's a plus or a minus is up to everyone to decide) so Prussia going for Democracy to build the Statue of Liberty when it's decimating neighbouring countries seems rather silly. And as for its location, if you do decide to build it - Hamburg can build it in time. I've never seen the AI build it before 1880AD (and if it's that early it's usually Argentina) and if you give Hamburg enough productive tiles it can do it easily.
I don't know what the rest means, I can't ready cyrillic.
 
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Decimating neighbouring countries seems rather historically for Germany...
 
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Conquering all the Russian cities you need is a huge slog. Seems like you need to have Panzers ready by 1900 (which means taking Budapest for the Oil and rushing Synthetics). I've been trying the UHV on Monarch and I'm still too slow.
 
I find playing monarch/normal an essential part of invading russia is a mountain of labourers to build the railways to those pita cities along the arctic coast you lose a bunch to cossacks but they cut a turn or two off the jouney of your troops which they can use to heal or crack the bigger southern cities
 
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I was able to complete this one on Monarch/Normal roughly following the guide in the OP while staying extremely aggressive the whole time. I went Kobenhavn (Raze) -> Poland w/ Fusilliers (Raze Minsk) -> Austria (East to West) -> Italy -> Amsterdam w/ Rifles+Artillery -> England -> France. I rushed Synthetics (not quite a beeline, but quick) and immediately started building Panzers right around 1900, which are OP as hell. With those, Russia and Scandinavia are no problem. I even had extra time at the end, but I did get lucky with a few key tech trades from Sweden (Thermodynamics+Geology+Sociology) and Spain (Railroads).

During the England invasion I did a civic switch to Democracy/Nationhood/Constitution/Individualism using a Great Statesman to immediately end the anarchy. I wanted the Wonders and the Town commerce. After France I switched to Tolerance/State Property with another Great Statesman.

I had to be careful not to take Mailand until I was almost done with the National College, because if you take it the University there will be destroyed in 4 turns. You need National College for science, and can't wait to build another University for the 4 required.

I also had trouble with Austria respawning. A couple runs it happened in the 1880s which is death due to lack of oil, but in my winning run they waited until after my first round of Panzers, around 1908. With Panzers available, I went to war, and was able to retake Austria within a couple turns and get back to producing more Panzers.
 
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Wow, I can't believe you were able to get the 8 industrial era technologies first while leaving England and France alone for so long, impressive.
 
Machine Tools and Ballistics are a given since I was rushing them, then I got lucky on the Thermodynamics trade which got me to Engine first. Once you have 2-3 done you can get the rest on the last row. France beat me to Refining, but then I conquered them and had no more real competition for the others. I did have a failed run where America beat me to the last row.

But yeah, I got lucky on the trades with Sweden, I also had failed runs where I couldn't get a single trade after Horticulture. Also, I bulbed Social Contract with a Great Statesman which saved a few turns.
 
Conquering all the Russian cities you need is a huge slog. Seems like you need to have Panzers ready by 1900 (which means taking Budapest for the Oil and rushing Synthetics). I've been trying the UHV on Monarch and I'm still too slow.
Last time I found level 3 cavalry spam sufficient to gut Russia down
 
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