Publicola
King
- Joined
- Apr 26, 2014
- Messages
- 759
With version 1.17 nearly finished, and Leoreth's Plans for DOC 1.18 just posted (EDIT: seriously, go read that first), I thought that now would be a good time for a dedicated brainstorming thread to develop the 12 (!) new civilizations to be included in version 1.18.
Here's the full list:
And here are the approximate starting eras when they would spawn:
Ancient: Nubian, Assyrian, Hittite
Classical: Vietnam, Kushan, Celt, Toltec
Medieval: Javanese, Malay, Burma, Swahili, Kievan Rus
Early Modern: Sweden
There have been many suggestions and proposals for many of these civ's unique attributes (Unique Buildings, Unique Units, Unique Powers, Unique Historical Victory conditions), but there will almost certainly be changes, given that these civs will be accompanied by a new world map.
In other words, let the brainstormingbegin continue!
EDIT: per Leoreth's comment, moved Vietnam to a Classical start/spawn
Here's the full list:
- The Javanese (to replace the Indonesians)
- The Malays (to replace the Indonesians)
- The Vietnamese
- The Burmese
- The Kushans
- The Swahili
- The Nubians
- The Assyrians
- The Hittites
- The Celts
- The Swedes
- The (Kievan) Rus (split from the (Muscovite) Russians)
- The Toltecs
And here are the approximate starting eras when they would spawn:
Ancient: Nubian, Assyrian, Hittite
Classical: Vietnam, Kushan, Celt, Toltec
Medieval: Javanese, Malay, Burma, Swahili, Kievan Rus
Early Modern: Sweden
There have been many suggestions and proposals for many of these civ's unique attributes (Unique Buildings, Unique Units, Unique Powers, Unique Historical Victory conditions), but there will almost certainly be changes, given that these civs will be accompanied by a new world map.
In other words, let the brainstorming
EDIT: per Leoreth's comment, moved Vietnam to a Classical start/spawn
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