Voting Instructions
Players, please cast your votes in the poll above. Vote "Yea" for every proposal you'd be okay with if it were implemented. Vote "Nay" if you'd be okay if these proposals weren't implemented. You can vote for any number of options.
All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.
VP Congress: Session 1, Proposal 21
Discussion Thread: (1-21) Infiltrators Rework
Proposer: @notaspambot
Sponsor(s): @Recursive
Proposal Details
Overview:
The Infiltrators promotion (T4 ranged/siege/skirmisher) is a promotion that can at times be powerful, while at other times even detrimental, and generally enough a headache that leaves it unattractive against its competitors. This proposal seeks to make the promotion more consistent and attractive.
Proposal:
Infiltrators promotion:
+25% CS outside friendly territory, +25% CS when attacking wounded units, -15% CS if adjacent to a friendly unit
+15% CS outside friendly territory, +15% CS when attacking wounded units
Addendum:
The current adjacency modifier stacks with multiple units.
This is expected to be a net buff, but should still be on-par with other T4 promotions.
VP Congress: Session 1, Proposal 21a
Discussion Thread: (1-21a) Infiltrators Rework
Proposer: @azum4roll
Sponsor(s): @azum4roll, @axatin
Proposal Details
Instead of removing the adjacent friendly unit component entirely:
Infiltrators
+15% CS outside friendly territory, +15% CS when attacking wounded units, +10% CS if not adjacent to any friendly unit
This makes the total +CS the same if fulfilling all requirements while not conditionally penalizing the unit.
Players, please cast your votes in the poll above. Vote "Yea" for every proposal you'd be okay with if it were implemented. Vote "Nay" if you'd be okay if these proposals weren't implemented. You can vote for any number of options.
All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.
VP Congress: Session 1, Proposal 21
Discussion Thread: (1-21) Infiltrators Rework
Proposer: @notaspambot
Sponsor(s): @Recursive
Proposal Details
Overview:
The Infiltrators promotion (T4 ranged/siege/skirmisher) is a promotion that can at times be powerful, while at other times even detrimental, and generally enough a headache that leaves it unattractive against its competitors. This proposal seeks to make the promotion more consistent and attractive.
Proposal:
Infiltrators promotion:
+15% CS outside friendly territory, +15% CS when attacking wounded units
Addendum:
The current adjacency modifier stacks with multiple units.
This is expected to be a net buff, but should still be on-par with other T4 promotions.
VP Congress: Session 1, Proposal 21a
Discussion Thread: (1-21a) Infiltrators Rework
Proposer: @azum4roll
Sponsor(s): @azum4roll, @axatin
Proposal Details
Instead of removing the adjacent friendly unit component entirely:
Infiltrators
+15% CS outside friendly territory, +15% CS when attacking wounded units, +10% CS if not adjacent to any friendly unit
This makes the total +CS the same if fulfilling all requirements while not conditionally penalizing the unit.
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