Voting Instructions
Players, please cast your votes in the poll above. Vote "Yea" if you'd be okay if this proposal was implemented. Vote "Nay" if you'd be okay if this proposal wasn't implemented. You can vote for both options.
All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.
VP Congress: Session 1, Proposal 29
Proposer: @Stalker0
Sponsor(s): @Recursive
Previous Discussion Thread: https://forums.civfanatics.com/thre...n-of-the-kill-x-cs-ally-both-cs-quest.679652/
Proposal Details
Rationale: I like the CS quest where you conquer the CS' "enemy" or you ally both CS for a bonus. However, I find the timer on that quest incredibly short for how early in the game it comes. Just travel time alone really restricts how viable the quest is.
Proposal: Simply, that the number of turns allowed to complete this quest is doubled.
Players, please cast your votes in the poll above. Vote "Yea" if you'd be okay if this proposal was implemented. Vote "Nay" if you'd be okay if this proposal wasn't implemented. You can vote for both options.
All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.
VP Congress: Session 1, Proposal 29
Proposer: @Stalker0
Sponsor(s): @Recursive
Previous Discussion Thread: https://forums.civfanatics.com/thre...n-of-the-kill-x-cs-ally-both-cs-quest.679652/
Proposal Details
Rationale: I like the CS quest where you conquer the CS' "enemy" or you ally both CS for a bonus. However, I find the timer on that quest incredibly short for how early in the game it comes. Just travel time alone really restricts how viable the quest is.
Proposal: Simply, that the number of turns allowed to complete this quest is doubled.