+10% growth != +10% growth

Holka

Chieftain
Joined
Jul 4, 2012
Messages
3
Hi there,

after aktually doing the math on the city food screen
it seems CIV isn't calculating the +10 percent-growth-thing "right":

e.g.

A)before:
20 - 14 = 6

B)fertality rites
20 - 14 = 6
6 + 10% = 6.6

C)now ToA:
20 - 14 = 8 :confused:
(maybe its 20 + 10% = 22 - 14 = 8) ?


shouldn't it be the same for both?
bug or feature?:rolleyes:
 

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Syntax Error

Prince
Joined
Oct 14, 2010
Messages
544
As far as I know, some bonuses apply to TOTAL values (after maths*) and some apply to BASE Value (before maths*).

*calculations, not the in-game technology.
 

Nebular

Chieftain
Joined
Sep 27, 2010
Messages
88
Location
Calgary, AB
The key to this might come down to how things are worded. Fertility Rite's "+10% faster Growth Rate" might refer to the result of the formula (the AFTER maths that Syntax Error referred to). Temple of Artemis' "+10% faster Growth" (which does not mention Rate) may refer to the 10% being applied to the total food generated instead (the BEFORE maths bit). Rate refers to the result after the calculation, whereas not mentioning Rate means it is applied to the gross (total) production.
 

Denkt

Left Forever
Joined
Jul 3, 2012
Messages
3,989
They should maybe change the temple describtion to 10% more food :c5food: instead of 10% growth :c5citizen: because that is what the temple does.
 

Holka

Chieftain
Joined
Jul 4, 2012
Messages
3
yes, the text should clearly show wheter its +10% food or +10% growth rate, because the first is FAR better imho.

also: monty's floating gardens seem to do +15% food :)
and the two tradition pic's do growth rate bonuses only... :(
 

Nebular

Chieftain
Joined
Sep 27, 2010
Messages
88
Location
Calgary, AB
There are a ton of inconsistencies in the Civilopedia that I really wish they would correct, and G+K introduced even more. I had actually emailed 2K a very lengthy list some time last year to try and get at least some of them cleared up but after 4 or 5 patches and an expansion without changes, I'm not holding my breath. They still haven't updated the Research Agreement one to reflect the changes they made so long ago.
 

Koiranputki

Prince
Joined
May 9, 2012
Messages
376
There are a ton of inconsistencies in the Civilopedia that I really wish they would correct, and G+K introduced even more. I had actually emailed 2K a very lengthy list some time last year to try and get at least some of them cleared up but after 4 or 5 patches and an expansion without changes, I'm not holding my breath. They still haven't updated the Research Agreement one to reflect the changes they made so long ago.

Yes...I agree...it seems if you can look at the wording from the "right angle" it will make sense, but knowing what that "angle" is can be a bit problematic.

I suspect they had different people, at different times, with somewhat different perspectives, writing up this material. Maybe they could now have one person go through this and make it consistent....but don't hold your breath....I imagine doing this would be a lengthy and oh-so-boring assignment that no one would want to take on willingly....;)
 

Trik

Chieftain
Joined
May 18, 2011
Messages
84
Slightly off topic, Whats the most amount of multipliers anyone managed to get?
 

Slvynn

Duke Vector fon Pixel
Joined
Apr 3, 2005
Messages
2,073
add follower belief of 1 food per each shrine and temple :D
 

Holka

Chieftain
Joined
Jul 4, 2012
Messages
3
yeah, but it only shows 100% but ingame it calculates
+25% on ALL the food and
+75% on your surplus food (aka growth rate)

meaning montys gardens and the temple increase the cites maximum size (by 25%)
while the rest of the bonues only make it grow faster (by 75%) to their given maximum

which is quite a difference imho:D

i wonder how many "hidden features" CIV still holds...
 

Louis8k8

Chieftain
Joined
Jun 25, 2012
Messages
81
Haha, I didn't even pay attention to whether it said food or growth. I just get things that helps population by some arbitrary % HURR DURR

This thread is quite insightful :)
 
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