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1000 things Civilization 5 has taught us

Discussion in 'Civ5 - General Discussions' started by hewhoknowsall, Sep 24, 2010.

  1. stoicfaux

    stoicfaux Chieftain

    Joined:
    Nov 6, 2005
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    Bah, you stupid lazy Westeners are just jealous that the Democratic People's Republic of Korea (aka North Korea) can do it.
     
  2. hewhoknowsall

    hewhoknowsall Warlord

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    Nov 30, 2009
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    294
    It would be a huge stretch to call Paris Hilton a "great person". What would she be? A great artist? No, she barely made any songs or paintings or anything like that. Great engineer or science? No, she probably barely knows much about engineering or science (no offense to her). A great general? No, she probably doesn't know what supply lines are.

    Justin Bieber you could make a case for being a great artist, but quite frankly most of today's celebrities aren't that great.
     
  3. apotheoser

    apotheoser Prince

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    Apr 15, 2006
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    This is my biggest problem with the game.
     
  4. Palfouri

    Palfouri Chieftain

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    Sep 27, 2010
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    Civ 5 taught me that humanity is not nearly as mature or patient as I believed.
     
  5. ChaplainDMK

    ChaplainDMK Warlord

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    Sep 24, 2010
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    103
    Ghandi was actualy a crazy warmonger tyrant in 3400 BC...
     
  6. xarver

    xarver Socialist Libertarian

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    Location:
    California
    Nation leaders have remained the same for thousands of years.

    The USA was started around 4000B.C.
     
  7. globalempire

    globalempire Chieftain

    Joined:
    Dec 28, 2009
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    hahaha, thats funnyt we have mercenaries today.

    Blackwater

    so do your research before you ridicule the game
     
  8. globalempire

    globalempire Chieftain

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    Dec 28, 2009
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    70
     
  9. MadRat

    MadRat Cheese Raider

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    Under the sink
    The issue is one of scale. A few individuals or a "security service" is not quite the same thing as entire regiments for hire. Indeed at the height of the renaissance entire armies could be composed of hodgepodge of merc troops. Things got real nasty when they didnt get paid.

    Large scale merc operations basically died down after the Napoleonic wars.

    Rat
     
  10. globalempire

    globalempire Chieftain

    Joined:
    Dec 28, 2009
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    70
    i understand your poitn im just mad about people bashing teh game, even though the things they are bashing were in civ 4. like the fact that henry ford would die in a day adn build the eiffel tower. you coulld do that in civ 4, why complain about it in civ 5,
     
  11. sdwillie

    sdwillie Chieftain

    Joined:
    Feb 23, 2006
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    24
    You are playing too much if you're playing CivV.
    I'll never concern myself with a release date after anticipating CivV too much.
    CivV has taught me that Sid Meier is fallible.
     
  12. Dorkhan

    Dorkhan Chieftain

    Joined:
    Sep 25, 2010
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    26
    Alas, not anymore. You get hardmode essences (dropchance of 33% I think) from the major evils, combine them and you can use the created item to reset your stats as many times as you'd like.
     
  13. mmagic

    mmagic Chieftain

    Joined:
    Jun 20, 2010
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    2
    Of course there are a lot of things that don't fit in this game and never fit in any Civ games but they are done so by the game developers to make you enjoy the gameplay not willing to make a perfect world simulation.

    To learn something from the Civ read the Civilopedia, to learn about
    the historical wonders, about army units, about discoveries that changed the world, about world ruling concepts, about world leaders, about world civilizations about resources but you have to be a patient reader of the Civilopedia.

    Sry for possible trolling but I don't find funny only to mention the bad things when the title says:
    "1000 things Civilization 5 has taught us"
    it should be:
    "1000 illogical things Civilization 5 has taught us"
     
  14. Fistalis

    Fistalis Prince

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    Hey this was a light hearted good time thread no reason to troll it.
     
  15. Il Principe

    Il Principe Prince

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    Location:
    Hanau, Germany
    [offtopic]
    Sure a lot of things mentioned here are true for all Civ games. They're kind of funny anyway :)
    Of course having the same ruler for thousands of years is a major and positive gameplay feature... would be quiet hard to play if you could only decide things when your party won the elections or else watch the AI play alone for a few turns ( might make for a challenging mod ... ;) ).
    Sure some people her made comments about the developers or bugs. But I see the reason for this thread in just amusing our selves in thechasm between rerality and the game. Not to flame on the changes made in Civ V... there are plenty of thrreads for that already.


    back to topic: Civ V taught me: Occupying a city is bad. People hate you for it. Just leave them alone and let them give you all their produce, then they are fine :)
    ( to sooth the waves: This does make sense for gameplay: either you get controll, and unit production, or you get less unhappiness)
     
  16. TrailblazingScot

    TrailblazingScot I was kittenOFchaos

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    If my people are very unhappy, the soldiers weapons stop being effective.

    The Arabian AI I'm playing against is a genius who has slaughtered all the other AIs on his continent and turned my D-Day into Disaster-Day.

    Humans suck at CivV (those I've played) :D
     
  17. OliverFA

    OliverFA Chieftain

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    And that the Spanish civilization never existed...
     
  18. Patholos

    Patholos Chieftain

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    CIV 5 taught me that your empire is controlled as a hive. Everyone is equally happy or unhappy.
     
  19. ond_magiker

    ond_magiker Chieftain

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    Oslo, Norway
    Jon Shafer learned that being a lead designer is a lot more difficult than being a modder.
     
  20. Doctor Phibes

    Doctor Phibes Prince

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    London
    Building wooden frigates or men of war requires lots of iron, while modern steel warships just need a source of oil.

    (Actually that gives me an idea. It's actually historically true that Britain chopped down a lot of its remaining forests in order to build ships. Perhaps instead of using an iron source, you should have to designate a forest hex to be cleared when building a wooden wall).
     

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