MeteorPunch
#WINNING
I'm looking for tips on playing a fast-victory 100k culture game for cotm 15, specifically to speed up the turns. I have over a hundred towns and that number grows by several per turn. I've been using the arrows to cycle through the cities before the end of the turn to rush projects and MM food.
I'm using the ToA + Feudalism method, btw. Build order is cathedral(REL civ - India), library, settler, settler, etc. I only have 2 colosseums at the moment.
One idea I had was to place a "#" at the end of a city name to denote that it is medium food priority and already has temple, library, and cathedral, or a "!" to denote that a city is low food priority because it has all culture buildings: temple, library, cathedral and colosseum.
Using these symbols I could more quickly sort through cities at the end of turn adjusting.
If anyone has any great timesaving method, post them here.
I'm using the ToA + Feudalism method, btw. Build order is cathedral(REL civ - India), library, settler, settler, etc. I only have 2 colosseums at the moment.
One idea I had was to place a "#" at the end of a city name to denote that it is medium food priority and already has temple, library, and cathedral, or a "!" to denote that a city is low food priority because it has all culture buildings: temple, library, cathedral and colosseum.
Using these symbols I could more quickly sort through cities at the end of turn adjusting.
If anyone has any great timesaving method, post them here.