@Charlie B: I'm glad you had fun . What size map did you use, and more importantly, how many AI's were there you could trade with. If you could try again on a small pangaea map at standard settings, then it would be the expansion equivalent.
We'll just say for now that the current record for earliest year by which to make 10,000 gold is:
Vanilla, Small map, Standard Settings: Arabia, turn 159
Gnk, Large map, Standard Settings: Arabia turn 138
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@Hammer Rabi: thanks, maybe later. It does look interesting, but I got a lot to do this month and I got a feeling getting GnK would make me late on a lot of projects. I will note, 'making it easier' would defeat the purpose; the idea was to set a difficult objective. Getting 10k gold before 1000 A.D was hard, which made achieving it feel worthwhile.
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As a side note: I was thinking that the staff here and long time players could make their own Civfanatics achievements. Almost all the achievements I remember for Civ5 aren't difficult; they are just things you would do normally while playing the game. They feel kinda like gold stars given to 1rst graders for showing up to class.
Just like I did here, you guys could post a challenge, and by challenge, I mean a REAL challenge: something that is difficult to do for even a good player, and see if people can pull it off. Obviously it would be just for fun as people could just photoshop any screen shot.
It would be interesting to read people's methods.
Examples could be:
* win the game without building a single combat unit.
* lose the game before turn 25
* win the game without improving a single tile resource
* get a happiness score of 100
We'll just say for now that the current record for earliest year by which to make 10,000 gold is:
Vanilla, Small map, Standard Settings: Arabia, turn 159
Gnk, Large map, Standard Settings: Arabia turn 138
______________________________________
@Hammer Rabi: thanks, maybe later. It does look interesting, but I got a lot to do this month and I got a feeling getting GnK would make me late on a lot of projects. I will note, 'making it easier' would defeat the purpose; the idea was to set a difficult objective. Getting 10k gold before 1000 A.D was hard, which made achieving it feel worthwhile.
______________________________________
As a side note: I was thinking that the staff here and long time players could make their own Civfanatics achievements. Almost all the achievements I remember for Civ5 aren't difficult; they are just things you would do normally while playing the game. They feel kinda like gold stars given to 1rst graders for showing up to class.
Just like I did here, you guys could post a challenge, and by challenge, I mean a REAL challenge: something that is difficult to do for even a good player, and see if people can pull it off. Obviously it would be just for fun as people could just photoshop any screen shot.
It would be interesting to read people's methods.
Examples could be:
* win the game without building a single combat unit.
* lose the game before turn 25
* win the game without improving a single tile resource
* get a happiness score of 100