[141.2] Loading a savegame freezes Civ 5

Pep

King
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May 28, 2002
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I can't continue playing my latest game because the savegame freezes when loading. I've tried to use a previous version of VEM (v140) but the Load button is disabled (the hover text says: "Not all required mods are installed"). It seems savegames created with VEM v141.2 aren't backwards compatible with previous versions.

I've also attached the savegame.

EDIT: removed the savegame
 
Pep said:
It seems savegames created with VEM v141.2 aren't backwards compatible with previous versions.
The game version in saves must be identical to your current game version to load the save. This is on the common checklist:
2. Update mods between finishing one game and starting the next. Changing mods mid-game usually works but sometimes can crash the game or cause other weird effects.
 
The game version in saves must be identical to your current game version to load the save. This is on the common checklist:

In this case, I began the game with v141.2 of the mod. I tried to reload it with v140 only to see if the loading bug was in v141.2 but not in older versions.

I think one of the changes in v141.2 may have broken the save game or load game functions. Older savegames of the same game seem to work, but not the latest ones (including the auto savegames).
 
This appeared to work:

  1. Started a game.
  2. Advanced a turn.
  3. Saved game.
  4. Exited to main menu.
  5. Loaded game.
It could be that when changing versions the game messed up your save file. I don't think there's anything I can do about it from our end. If it does happen again, please report back.
 
This appeared to work:

  1. Started a game.
  2. Advanced a turn.
  3. Saved game.
  4. Exited to main menu.
  5. Loaded game.
It could be that when changing versions the game messed up your save file. I don't think there's anything I can do about it from our end. If it does happen again, please report back.

Well, it seems the savegame loads, BUT it takes a long time to do so (several minutes). The last line of system_init.log is:
[2732.029] DBG: SystemInit: LoadGameState_TOTAL(): 157829 Milliseconds

A prior savegame (many turns before) of the same games also takes some time to load, but it isn't so long as the one I posted. The last line of system_init.log is:
[2290.999] DBG: SystemInit: LoadGameState_TOTAL(): 48747 Milliseconds

I guess some of the changes in v141.2 is increasing the savegames' loading time. Can anyone confirm this?
 
I do frontload a lot of stuff to reduce the between-turn lag, since we can afk and do other things while it's loading. 3 minutes isn't too bad. If it gets up into the 5 minute range though, I'll try and see if there's places I can make the process more efficient.
 
I do frontload a lot of stuff to reduce the between-turn lag, since we can afk and do other things while it's loading. 3 minutes isn't too bad. If it gets up into the 5 minute range though, I'll try and see if there's places I can make the process more efficient.

I agree with you in that 3 minutes isn't so much time. What concerns me is that loading time was much less in previous versions of VEM and in vanilla. It seems something introduced in the latest versions has increased the time.
 
What map size do you play on? If it's slow on large maps it's probably a tile load procedure that's the problem. If you're on normal, it's likely a player load procedure.
 
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