TowerWizard
Warlord
- Joined
- Aug 6, 2008
- Messages
- 277
Someone else who has 1631590% extra production for military units? I do not know how to properly report a bug, or how to submit a screenshot. I am playing Pirate Empire as Anne Bonny. It is turn 15 into the game. The map is C2C_PerfectMongoose_v310. I use SVN build 5202. I don't know which of the options/settings is important, but probably that I used "focused traits" "no bad traits" and "developing leaders". I built the starting town on top of caves, which disappeared , so I used World Builder to place new caves nest to the city.
It is of course gamebreaking. I tested it and I could produce 4 Wanderers in one turn. No overflow, though. Next turn the same bonus to production, so it is no one-time fluke.
Also, why do every leader have the same two traits listed twice?
EDIT: after testing again with the same civ/leader/options the same thing happened again. I am guessing it is the civ that is bugged?
It is of course gamebreaking. I tested it and I could produce 4 Wanderers in one turn. No overflow, though. Next turn the same bonus to production, so it is no one-time fluke.
Also, why do every leader have the same two traits listed twice?
EDIT: after testing again with the same civ/leader/options the same thing happened again. I am guessing it is the civ that is bugged?