member66170
King
- Joined
- Oct 30, 2005
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) and it will make pillaging even more effective, perhaps we can think of some better use of forts then too using ranged combat ?!
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it could work quite nicely with a bit of group design and tweeking, but now i understand what you were talking about, and i agree.


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i dont know who to agree with
Yes but cottages need a lot of time to grow not just 10 or 20 turns so I still think it's a bigger loss. As I said we could just reduce the commerce they provide a bit and giving them +1Food near watertiles and the hammer you want for villages(that I like).Lord Olleus said:But as it takes mines (and other improvements) ages to evolve, you would protect them with as much fevour as your towns. Just think of them as production cottages instead of commerce cottages.
Ploeperpengel said:Cottage+1 commerce
hamlet +1commerce + 1 hammer
village +2 commerce +1 hammer
town +4 commerce +2 hammer
Normal time to grow.