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HUSch

Secret-monger
Joined
Nov 23, 2005
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Germany
1. Ari heals to 89/100
2. Settler found city and work at cottage, build granary
3. Should both worker mine at the hills or not? I prefer mine at least Eup (who has begun mine), both can go to the new city and there build a road , 1 turn before Leo.
4. Leo rest at road
5. Ana heals
6. What should we do in Cern?
the worker has 58/60 and need ony this turn, if we finish him, then we grow 1 turn later, if we change back to work-boat this turn, we grow this turn and get the worker 1 turn later.



 

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Then we will grow in Cern this turn and build the worker next (1760), the boat finish at 1720 and then we build a Holkan.
 
1. Ari heals to 89/100 -> ok
2. Settler found city and work at cottage, build granary -> ok
3. Should both worker mine at the hills or not? -> Eupalinos mine, Archimedes 2-3 (then chop, then pasture cows)
4. Leo rest at road -> ok
5. Ana heals -> ok (I would move him westwards after a little healing to look for a passage.)
6. What should we do in Cern? -> continue WB with clams+rice (could grow to pop4 in 3 turns, but we'll need a MP; finisch worker either next turn or with pop4 (if we get MP in town))

Further:
Perimeter should whip granery now. (Then grow with clams und build a warrior for MP in CERN or Peri)

We should play slow now until we get the peace treaty settled.

edit: I just noticed, that it could be good to delay hunting in order to build a cheap warrior with the Peri-overflow from whipping for MP-duty in CERN. (Though I didn't check MM for it 'til know...)

btw
I just logged into the game and so changed MM and research:confused:
I tried to correct it to my best knowledge, but found out after logging out, that I put a citizen in CERN on rice instead of the mine, which it should work according to the turn track.
 
Topas
change of MM is allways, I made it often.

We can build a warrior with hunting! I 've test it.

 

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Ok.
Just wanted mention my observation about the MM.

I missed the fact that we have no copper. So no need to delay hunting :)
I think a warrior for CERN-MP-duty would be good.
 
It's our turn now
Our moves are clear.

When should I play? I prefer 12 hours from now. If we want to lenghten the time, I don't finish and let this do the timer, but I think that is not nice against the other teams.
Votes please.
 
Well we shouldn't play too fast since we want to do some diplo...

... but further we shouldn't delay too much since others might get curious ;)
 
I 've played, and surprise (for me) the new town has a tradeway (I think culture + river).
 
no surprise ;)

within own culture rivers/coast give trade routes before sailing
 
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