pineappledan
Deity
Counterproposal to: https://forums.civfanatics.com/thre...eligious-building-order.680555/#post-16373380
Problems:
- Orders are too strong.
- We don't have enough beliefs for enough religions to support larger games
- There are no religious beliefs representing new world religions
Solution: split Orders into 2 different UBs
Proposal:
Orders
Teocalli
Problems:
- Orders are too strong.
- We don't have enough beliefs for enough religions to support larger games
- There are no religious beliefs representing new world religions
Solution: split Orders into 2 different UBs
Proposal:
Orders
2
3


3
City Defense

+10%
City Bombard Strength

+25% Pressure of Religious Majority emanating from this city
+10% resistance to conversion
Military Land Units in this city gain the 'Morale' promotion
Gain
Faith equal to 10% of the
Production cost of units built in this City


Gain
Production equal to 10% of the cost of
Faith purchases in this City


-1
Unhappiness from
/
Distress



Teocalli
200
cost

2

1
Flat Supply

+25% Pressure of Religious Majority emanating from this city
+10% resistance to conversion
+15 XP for Military units produced in this city.
+3
Faith in this City when you kill a unit on Empire

-1
Unhappiness from
/
Distress


