pineappledan
Deity
Counterproposal to: https://forums.civfanatics.com/thre...eligious-building-order.680555/#post-16373380
Problems:
- Orders are too strong.
- We don't have enough beliefs for enough religions to support larger games
- There are no religious beliefs representing new world religions
Solution: split Orders into 2 different UBs
Proposal:
Orders
Teocalli
Problems:
- Orders are too strong.
- We don't have enough beliefs for enough religions to support larger games
- There are no religious beliefs representing new world religions
Solution: split Orders into 2 different UBs
Proposal:
Orders
23
3City Defense
+10%City Bombard Strength
+25% Pressure of Religious Majority emanating from this city
+10% resistance to conversion
Military Land Units in this city gain the 'Morale' promotion
Gain Faith equal to 10% of the Production cost of units built in this City
Gain Production equal to 10% of the cost of Faith purchases in this City
-1Unhappiness from / Distress
Teocalli
200 cost
2
1Flat Supply
+25% Pressure of Religious Majority emanating from this city
+10% resistance to conversion
+15 XP for Military units produced in this city.
+3 Faith in this City when you kill a unit on Empire
-1Unhappiness from / Distress