I'm throwing a huge bomb here. This will surely attract multiple counterproposals, but I think we should try the mod in its fullest before changing stuff.
The proposal is simple: integrate the full Enhanced Naval Warfare (v2.1) mod into VP.
Rationale:
Lategame ships are really lacking. There's no naval unit unlock in the whole Modern era. You have to use Cruisers for 4 whole tech tiers until Battleships unlock and it just stops there. Submarines don't exist until late Atomic. The ENW mod fills all those gaps and enhances the overall lategame naval warfare experience.
The mod also adds an earlier missile (Rocket Missile) that's much cheaper and is actually usable, as well as a Supercarrier that can carry 5 aircraft at base but requires Uranium. For details please refer to the OP of the linked thread.
Oh, and no more random Withdraw from Melee promotion on just one melee ship but not its upgrade. Free promotions always exist on upgraded versions if the promotions stay on upgrade.
The proposal is simple: integrate the full Enhanced Naval Warfare (v2.1) mod into VP.
Rationale:
Lategame ships are really lacking. There's no naval unit unlock in the whole Modern era. You have to use Cruisers for 4 whole tech tiers until Battleships unlock and it just stops there. Submarines don't exist until late Atomic. The ENW mod fills all those gaps and enhances the overall lategame naval warfare experience.
The mod also adds an earlier missile (Rocket Missile) that's much cheaper and is actually usable, as well as a Supercarrier that can carry 5 aircraft at base but requires Uranium. For details please refer to the OP of the linked thread.
Oh, and no more random Withdraw from Melee promotion on just one melee ship but not its upgrade. Free promotions always exist on upgraded versions if the promotions stay on upgrade.
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