[Vote] (2-46) Proposal: New Reformation Belief: Orthodoxy

Approval Vote for Proposal #46 (instructions below)


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pineappledan

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Voting Instructions
Players, please cast your votes in the poll above. Vote "Yea" if you'd be okay if this proposal was implemented. Vote "Nay" if you'd be okay if this proposal wasn't implemented.

You can vote for both options, which is equivalent to saying "I'm fine either way", but adds to the required quorum of 10 votes in favor.

All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.

VP Congress: Session 2, Proposal 46

Problem:
- We don't have enough beliefs for enough religions to support larger games

Solution:
- Add more beliefs

Proposal:
New Reformation Belief - Orthodoxy (current orthodoxy enhancer belief renamed to Ecumenism) -
Courthouses, Constabularies, and Police Stations gain +4:c5gold:Gold and +2:c5faith:Faith and can be purchased with :c5faith:Faith​
Units gain +15%:c5strength: Combat Strength within the borders of any city following your religion​
 
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Units gain +15%:c5strength: Combat Strength within the borders of any city following your religion

'Let's take the preacher with us and go with him to the enemy city.' This worked pretty well in vanilla - +20% CS near cities following your religion. The enemies wept and the first thing they wanted to do was kill the Great Prophet..
 
This worked pretty well in vanilla - +20% CS near cities following your religion.
If something like this passes perhaps Crusader Spirit should be changed to give a bonus when near an enemy city that doesn't follow your religion? As it is there is somewhat of an anti-synergy with citadels.
 
If something like this passes perhaps Crusader Spirit should be changed to give a bonus when near an enemy city that doesn't follow your religion? As it is there is somewhat of an anti-synergy with citadels.
What does "near" mean?
 
Crusader spirit’s combat bonus works fine. The problem with crusader spirit is it has no tech-unlocked ability, and it shares a mechanic with a founder. The combat bonus is the only thing good about it.
 
Proposal sponsored by pineappledan.
 
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