pineappledan
Deity
In practice this sounds like an insanely big nerf to small empires that can mostly be ignored by larger empires. You're taking the largest complaint / weakness with Tradition and supercharging it.
If you give mercenary units a significant benefit to cooldown reduction over normal units, you will just create even more dominance for those units and for authority play.
If you give mercenary units a significant benefit to cooldown reduction over normal units, you will just create even more dominance for those units and for authority play.