Only thing I noticed on your logs that "Mod loaded: None" was mentioned there but the game still had loaded all RoM python and xml files and the mod was installed correctly so I'm clueless why there is any problems...I'm having a similar problem. Could anyone read my logs? Thanks in advance.

Nothing odd in the logs so again this one is bit hard to track down. Few things you could try: Disable Holy wars modules (see RoM concept pedia pages about Modules) and enable Static leaderheads module (only affects 50 BtS default leaderheads) and also try different graphics settings. With RoM you can only use mapscripts which start with prefix 'RoM_'. Any other mapscript is likely to crash in initialization phase.With megapack 2.62 I got also problems with starting the game, in fact, while initializing the game.
See logs
Running in Vista, BTS3.17 installed
I had no problems with playing 2.62 (version without megapack)
For what's worth it, some extra info
- I deleted cache and ini-files except that civIV.ini
- I changed the name of the folder, then the standard BTS civs are loaded and it spawns XML-errors for the extra civilizations (which is normal behaviour I think)
- I once managed to start a custom game with the extra civs ... but I noticed I had much more choice in maps, ROM-maps and the normal maps (I think), furthermore I don't know how I managed to start that particular game.
- As far as I understand the logs, it seems there is a problem with CivAppInterface, after writing that line in the logs it crashes
This looks like a problem with RoM_Balanced script so I'll have to test it out. Is there any other errors on other maps? Have you tried RoM's Custom Scenarios (pre-made maps)?@zappara
Please take a look at the attached logs.
System:
Win XP 32
Nvidia 9800 GT
2GB Ram
BTS 3.17
ROM 2.62
CTD when loading any game, on any map, in any size, on the initialising graphics phase.
Things to note in logs:
PythonErr Log: Seems Map related "Python function addBonusType failed" (This log error only apparent in ROM_Balanced Map)
PythonErr2 Log: last log "load_module CvAppInterface"
Appreciate your help King Zap! Thanks in advance.
Nothing odd in the logs so again this one is bit hard to track down. Few things you could try: Disable Holy wars modules (see RoM concept pedia pages about Modules) and enable Static leaderheads module (only affects 50 BtS default leaderheads) and also try different graphics settings. With RoM you can only use mapscripts which start with prefix 'RoM_'. Any other mapscript is likely to crash in initialization phase.
This looks like a problem with RoM_Balanced script so I'll have to test it out. Is there any other errors on other maps? Have you tried RoM's Custom Scenarios (pre-made maps)?
@Zappara
UPDATE: Ok, amazing, I got a game to start. See Logs2. I set a custom game on a small continents map. I musn't have tried this combo before. I noticed the NZ flag was missing from my units etc but appeared normal otherwise. I've since tried other map sizes on the continents map and have had no success. See Logs 3 for standard size continent map. I hope you can draw some conclusions from comparing logs 2 and 3.

After 1 hour of tweaking my Vista and shutting down some unused services I managed to start a game on a large Earth2 map on lowest graphic settings.
Maybe a challenge if you could lower (video???) memory usage somewhere somehow?![]()

Only problem I saw in logs 2 and 3 was the line:UPDATE: Ok, amazing, I got a game to start. See Logs2. I set a custom game on a small continents map. I musn't have tried this combo before. I noticed the NZ flag was missing from my units etc but appeared normal otherwise. I've since tried other map sizes on the continents map and have had no success. See Logs 3 for standard size continent map. I hope you can draw some conclusions from comparing logs 2 and 3.