albucc
Chieftain
Hi, everyone.
I don't know if this is only a 2.7.1 thing, but I've found an issue with pathfinding when a ship travels from europe into the new world.
I have this "San Salvador" colony, that can get into europe either from east, or from the west. But from the west is a very long trip, against the very short east trip. Well, the pathfinding from europe is preferring the western route... that takes 4 turns and a much larger sea trip from the continent...
BTW: Does anyone know where the pathfinding code is?
UPDATE: found where the pathfinding code is: CvSelectionGroup::generatePath...
I don't know if this is only a 2.7.1 thing, but I've found an issue with pathfinding when a ship travels from europe into the new world.
I have this "San Salvador" colony, that can get into europe either from east, or from the west. But from the west is a very long trip, against the very short east trip. Well, the pathfinding from europe is preferring the western route... that takes 4 turns and a much larger sea trip from the continent...
BTW: Does anyone know where the pathfinding code is?
UPDATE: found where the pathfinding code is: CvSelectionGroup::generatePath...
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