1. The food Waste Bug as discussed in previous posts. As I continue playing, I'm seeing stranger behavior of the waste modifier. Now I have a city that is wasting far more than the net food growth, and net growth is much less than 100 of the food consumed by citizens. I was under the impression that waste only began when you were over that 100% threshold (ie, citizens consume 100 , waste begins at 200 total and only affects the surplus over 100 net ) 2. Enemy cities on my border try to join my empire every several turns as a result of my espionage; culture spread and aid rebel faction. I get a popup with 2 choices at the start of the turn saying "good news! The roman cities of..." wanna join you or they'll split off and form another civ. Neither option works. Next turn, no change, and the rev levels of the cities in question return to normal. Not sure if thats a custom game setting I have, the fact they're a vassal civ, or a bug. Something else to do during the freeze.