2000 gold for upgrades

Provolution

Sage of Quatronia
Joined
Jul 21, 2004
Messages
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Upgrades

I think we should only upgrade our best city raiders and our best keshiks, as well as the best melee units with 3 promotions and more. We need these upgrades prior to the attack, and we go for all riflemen. Any comments?
 
Yes, what are you waiting for :p.
 
I would put that on the hands of Warlord.

Just remember,please, they shall lose XP, so perhaps no more promotions.

Best regards,
 
Well, they only lose XP that has not been converted to promotions, so we need to set up a list of XP limits. 17 XP units for example are recently promoted units with 4 promos.
 
Right, I mean, cash in all promotions, and only upgrade units with spent XP.
 
I guess this is going to have to be a pretty selective upgrade then, I would note that a rifleman will defend against against an enemy mounted unit before a pikeman will, so there isn't a use for holding back on promoting the pikemen for fear of loosing that +100%. (14 strength on a rifleman assuming no promotions, 12 on a pikeman assuming no promotions, promotions only widen the gap)

It looks like the total cost to upgrade our non-defensive forces would be around 6000 gold, we could get that much money in 9 turns if we reduced science spending to 0% (we still do some good research at 0% because of our large number of specialists) But I'm not sure if 9 turns is worth it if the warlord believes we can win with a mixed force.
 
yeah, we will head straight for riflemen from macemen and axemen first
 
I wouldn't upgrade all our troops. I would only upgrade troops with CR2 or higher. Upgrading greener troops is barely worth the effort as they can be built out of the gate. I think 2000 would go a long way to upgrade our elites.
 
We only go for "modern upgrades" (city raider, medic, combat) on our best units.
Definitely all 4 promotion units, and the most relevant 3 promotion units.
 
So are we upgrading our offensive, defensive or both?
 
I would say "offensive" (city raiders), but also medics, which can be used either way.
 
I'm not really in favor of upgrading medics. A warrior, scout, or other weak unit makes a great medic because they don't defend for your stack and you aren't tempted to throw them in to an attack (having spent the resources you could have used to upgrade them to make some other good attack unit). They just sit around doing their medic-ey job.
 
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