2012 and C2C: A review

ls612

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So, another year has come and gone, and C2C development continues on. Many things have changed, many things have been added, and many new ideas have been floated, making 2012 a very interesting year for all of us. Here are things I see as good and bad about the past year.

Good:

  • The Property System: This has been such a great thing for game design opportunities in C2C. Crime had it's bumps and bruises, but now we seem to have a good grasp on how to use it and can probably make new and unique features with it that are balanced as well.
  • Viewports: Both a cure for almost all MAFs and the first step towards Multi-Maps, this is quite a step forward. Thanks to LyTning for his help on this, without him this probably would not have become a reality.
  • Gamespeeds: Maybe I'm biased, but they seem a lot better now than they did at the start of the year. Note that this doesn't equate to top level balance.
  • AI: Koshling has worked marvels on this, playing against the computer is loads more challenging now than it was a year ago. :goodjob:
  • My joining the team. Honestly, you couldn't expect me to leave that out. ;)

Bad:

  • Not getting Multi-Maps: This was something that came to us a year ago, and due to circumstances it just didn't pan out this year. I hope that this can come along in 2013.
  • Summer Distractions: That was a real drain on all of us, and I think sapped some enthusiasm during the middle of the year.
  • Top Level Balance: It is worse now in some ways than at the start of the year. Civics need some more work IMO to get balanced, and the scaling issues with C2C became more apparent as the year went on with the steamroll effects and sheer amount of time needed to progress past the earlier eras.

Things to Watch in 2013:

  • AXXXXE: If we get that off the ground it has the potential to become something big. The idea of making our own game and engine excites me greatly, and this will be one of the things I most closely watch (and hopefully code) in 2013
  • Multi-Maps: As I said above, getting them in 2013 would be really nice. That is a revolution for civ modding, and making a Galactic Era would be a great accomplishment
  • Later Starts: Somewhere there is a file I made that among other things details a potential method for starting in later eras. Essentially it would give you a fully functioning civ from the get-go, in either the Classical or Renaissance era. That is an idea I think could be explored further.

What does everyone else remember and think about C2C in 2012?
 
Team Azure
Don't forget all the "Team Azure" stuff. It was a hurricane of creativity that left me feeling like I was trying to drink water from a fire hose. We do still have their posts and we can still pick them for creative nuggets for years to come. So love them or hate them, they definitely left a huge impact upon C2C this year.

Let's Play
I would like to give a huge shout out to all the people who made "Let's Play" videos and forum threads using the various versions of C2C. The majority of you are just average players who like to play awesome games like C2C. You have indirectly brought the success of C2C through advertizing it to your viewers and readers. So thank you! They have all been both entertaining as well as helpful to find bugs. You guys are like testers for me and even though I may cringe at how you play it really helps us make a better game.

Here are some of my favorite things in C2C this year ...

- Favorite Unit: Llama Rider
- Favorite National Unit: Dolphin Mech
- Favorite Hero: Spartacus
- Favorite Promotion: Scent I
- Favorite Building: Cheese Shop
- Favorite Wonder: Silk Road (The Redone Version)
- Favorite Resource: Kangaroo
- Favorite Terrain: Scrub
- Favorite Terrain Feature: Bamboo
- Favorite Improvement: Beacon/Lighthouse
- Favorite Civic: E-Education
- Favorite Leader: Salamasina
- Favorite Civilization: Ainu
- Favorite Culture: Neanderthal
- Favorite Tech: Clockpunk
- Favorite Property: Crime
- Favorite Event: Volcano Event System
 
Happy new year everyone. Here in Portugal we got to 2013 already! Expect more work on contributions on my part. And now gonna play some C2C to celebrate!
 
BTW I would really love to get ideas for the Galactic Era. I suppsoe most could be get from Final Frontier.
 
How should I say it?
Probably:
Having C2C at all, is what makes Civ still enjoyable to me, otherwise I'd just delete it and make the install rot in my backups directory. :lol:
Not joking at all, btw.
 
happy new year lads (and lasses) i've enjoyed C2C for 4 months now and in that time i seen a lot of stuff that made me smile and marvel keep up the good job
 
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