Tiger Genocide
Prince
- Joined
- Oct 26, 2016
- Messages
- 362
AI try to capture capital while they cannot hold it due to loyalty.
In one of my games, Scythia went around and attacked Pericles from behind. Athens was conquered but revolted just few turns later (there are 5 frontline Greek cities!)
I saw the same thing as well. They also take them properly in clusters as well, sweeping out whole civs. I also saw the AI picking up leftover cities after a big war off loyalty dropping from their enemies.
I think it's just random and based on several factors. Logistics, terrain, proximity to larger civs that are not at war and have large populations and governors, etc. I don't know if it is possible to write the AI code to make captures based on loyalty and the placement of adjacent cities.
Another good thing I see is that the AI places governors in border cities better than they did before. Used to be they did it when loyalty dropped first to a sizable amount making it easier to snipe them with bread and circuses etc. You can still do that but it's not as easy as it was before.
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