I am very proud to get the first BC cultural win.
Thanks to Lexad to prove the efficiency of marathon speed in cultural wins.
Database entry : http://hof.civfanatics.net/civ4/game_info.php?entryID=15259
1) At low levels, huts give you settlers and workers :
- huge map for max huts (low sea pangea)
- marathon speed to reduce penalty of late settlement
- explore with your initial settler, then explore with extra workers/settlers (exponential returns)
- choose min opponents all with NO hunting (no mining and no mysticism too)
- settle only when you have explored most of the map (it's very quick in fact)
In this one, I got 8 extra settlers, 4 workers and 3 techs in 25 turns !
It looks like while you haven't yet found your fist city, huts pop settler instead of tech. Do you know something about that ?
2) Culture comes from buildings :
- choose 3 city spots with A LOT of trees to chop
- AI capitals are usually good spots, conquer all AI but one or two (carefull with domination limits)
- don't found other cities too close (the wood would go this cities instead...)
- pick Rameses II as leader (industrious for wonders, spiritual for temples and free civic switch)
- build a large empire and a strong economy to buy latest buildings
- you need stone and marble
- spread all religions
In this one, I got all 7 cathedrals in my 3 cultural cities. I reached 1700 culture/turn in Thebes.
3) Grow and tech as fast as you can at the beginning :
- don't care about culture at this step
- let's grow Thebes, build WORKERS in ALL other cities
- tech BW first to be able to chop
- chop MORE and MORE workers
- connect cities & ressources, spam cottages, chop
- tech Masonry
- chop Stonehenge
- beeline Maths (chop 50% more)
- chop Pyramids
- beeline CoL, CS slingshot (turn 103 for switch to rep/cs/or/bur)
- chop HG for extra population
- chop Parthenon, GLib, Mausoleum, Sistine
- spam wonders
4) Strong economy is required :
- lot of cities easy to sustain at low level
- spam missionaries/temples/caths (chop chop and chop !)
- at the end, I got +500g/turn with 100% culture slider, I bought last cathedrals
- specialize some heavy food cities in GA producers (I got 5 or 6, this is a marginal addition in this strategy)
- golden ages (I got 3)
- apostolic palace for the 2 hammer bonus
This was an experimental game.
I didn't micromanage very well at the end (boring... )
I should have tech more before switching to 100% culture (because it's very fast in settler level with a large empire). The perfect turning point has to be computed.
Thebes wan't very good in commerce (no gold or gem).
We can do better !
Kamino
Thanks to Lexad to prove the efficiency of marathon speed in cultural wins.
Database entry : http://hof.civfanatics.net/civ4/game_info.php?entryID=15259
1) At low levels, huts give you settlers and workers :
- huge map for max huts (low sea pangea)
- marathon speed to reduce penalty of late settlement
- explore with your initial settler, then explore with extra workers/settlers (exponential returns)
- choose min opponents all with NO hunting (no mining and no mysticism too)
- settle only when you have explored most of the map (it's very quick in fact)
In this one, I got 8 extra settlers, 4 workers and 3 techs in 25 turns !
It looks like while you haven't yet found your fist city, huts pop settler instead of tech. Do you know something about that ?
2) Culture comes from buildings :
- choose 3 city spots with A LOT of trees to chop
- AI capitals are usually good spots, conquer all AI but one or two (carefull with domination limits)
- don't found other cities too close (the wood would go this cities instead...)
- pick Rameses II as leader (industrious for wonders, spiritual for temples and free civic switch)
- build a large empire and a strong economy to buy latest buildings
- you need stone and marble
- spread all religions
In this one, I got all 7 cathedrals in my 3 cultural cities. I reached 1700 culture/turn in Thebes.
3) Grow and tech as fast as you can at the beginning :
- don't care about culture at this step
- let's grow Thebes, build WORKERS in ALL other cities
- tech BW first to be able to chop
- chop MORE and MORE workers
- connect cities & ressources, spam cottages, chop
- tech Masonry
- chop Stonehenge
- beeline Maths (chop 50% more)
- chop Pyramids
- beeline CoL, CS slingshot (turn 103 for switch to rep/cs/or/bur)
- chop HG for extra population
- chop Parthenon, GLib, Mausoleum, Sistine
- spam wonders
4) Strong economy is required :
- lot of cities easy to sustain at low level
- spam missionaries/temples/caths (chop chop and chop !)
- at the end, I got +500g/turn with 100% culture slider, I bought last cathedrals
- specialize some heavy food cities in GA producers (I got 5 or 6, this is a marginal addition in this strategy)
- golden ages (I got 3)
- apostolic palace for the 2 hammer bonus
This was an experimental game.
I didn't micromanage very well at the end (boring... )
I should have tech more before switching to 100% culture (because it's very fast in settler level with a large empire). The perfect turning point has to be computed.
Thebes wan't very good in commerce (no gold or gem).
We can do better !
Kamino