pineappledan
Deity
Ratification Option for: https://forums.civfanatics.com/threads/1-25-proposal-cooperation-buff.679987/
Problems:
- Cooperation is too hard to balance between human and AI, because AIs have large bonuses to growth
- We don't have enough beliefs for enough religions to support larger games
- There are no religious beliefs representing Sikhism
Solution:
- nest the yields on citizen birth within a building, so there is more to the belief that can buffer it.
- add more beliefs
Cooperation rework:
Mandir Rework:
New Gurdwara belief/Building:
Problems:
- Cooperation is too hard to balance between human and AI, because AIs have large bonuses to growth
- We don't have enough beliefs for enough religions to support larger games
- There are no religious beliefs representing Sikhism
Solution:
- nest the yields on citizen birth within a building, so there is more to the belief that can buffer it.
- add more beliefs
Cooperation rework:
Internal
Food and
Production
Trade Routes give +3 of their respective yields, scaling with Era.



+2
Production if City has a Specialist.

Clarification: Yields on citizen birth will be removed.
Mandir Rework:
2
3


+5
,
,
,
,
whenever a new
Citizen is born in the City, Scaling with Era






1
Great Work of Music Slot

+25% Religious Pressure in City
+20% Religious Resistance in City (up from regular 10%) (only 10% resistance if (2-14) Proposal: Remove religious resistance from religious buildings passes)
-1
unhappiness from Poverty

New Gurdwara belief/Building:
200
cost

2
Faith, 3
Food


+10%
Food

+10%
Defense in the City

+25% Religious pressure and -10% Religious Resistance in this City (no resistance if (2-14) Proposal: Remove religious resistance from religious buildings passes)
-1
Poverty in this city

Moderator Action: This is a Ratification Option. Link added. If passed, because this is greater in scope than the original change, it will need to be ratified a second time. - Recursive
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