pineappledan
Deity
Current God of War:
Faith from Kills (225% of unit CS)
+10%
Unit Production
+10% Ranged City Strike
Current Goddess of Protection:
2
1
from Palace, Barracks, and Walls
+10 HP healing in friendly territory
Problem:
God of War's yields are feast or famine. Unreliable pantheon
The unit production and city ranged strike aren't very noticeable, especially early game.
Goddess of Protection is the only pantheon that has 2 regular building bonuses, and they are both 2nd-tier buildings. It's a very strong pantheon once it is set up, but it's very slow.
2
per city and 3
in the capital is pretty high for a pantheon. Ancestor worship just got nerfed for similar yields.
Proposal:
Move the barracks building bonus from Goddess of Protection to God of War
New God of War:
Faith from Kills (175% of unit CS)
+2
2
from Barracks
New Goddess of Protection:
+2
1
to Palace and Walls, and 1
for every 15
City Strength
+5 HP healing in friendly territory
Would require new code for the scaling with city defense ability.

+10%

+10% Ranged City Strike
Current Goddess of Protection:
2


+10 HP healing in friendly territory
Problem:
God of War's yields are feast or famine. Unreliable pantheon
The unit production and city ranged strike aren't very noticeable, especially early game.
Goddess of Protection is the only pantheon that has 2 regular building bonuses, and they are both 2nd-tier buildings. It's a very strong pantheon once it is set up, but it's very slow.
2


Proposal:
Move the barracks building bonus from Goddess of Protection to God of War
New God of War:

+2


New Goddess of Protection:
+2




+5 HP healing in friendly territory
Would require new code for the scaling with city defense ability.
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