3.10.2 Cannot build anything else besides Civilian units

mithrawnundo

Chieftain
Joined
Feb 11, 2006
Messages
4
Does not depend which civilization, starting era or game speed I choose.
I can only build Workers/Settlers and workboats.
 
Did you clear cache and userdata before launching (Link)? Any other mods or old versions of the mod in your mod directory?

You should report this immediately here: Link

Log files will ease and speed up the process considerably.

\Skodkim
 
I seem unable to upload files to the github site.

So I posted my log file here.

Cache clearing did not do any good.
 

Attachments

  • Lua.rar
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As above, Lua attached, as cant upload to Github

Also, I do a full Cashe clear etc as the F&Q says.

I did notice inthe Lua that there are errors arount Anti-Tank and Marine. Pehraps the alteration to remove them from the tech tree has caused the issue?
 
It seems my removal of TECH_FUTURE_TECH from the Marine & Anti-tank, in order to remove them from being visible on the tech tree, had an unexpected side-effect.

Apologies to all. It is now reverted.

It seems like @Adam_S also figured this one out. Nice work.:goodjob:

I would like to know how you got error messages in your lua.log about that. Since all my log showed was an esoteric reference to:

Code:
ProductionPopup.lua:112: attempt to index field '?' (a nil value)

Still, it now appears to be fixed. Happy gaming.
 
In CEA__End.sql, the last code block is:
Code:
UPDATE Units SET Cost = -1, ShowInPedia = 0, PrereqTech = '[COLOR="Blue"]TECH_FUTURE_TECH[/COLOR]' WHERE Class IN (
	'UNITCLASS_ANTI_TANK_GUN'		,
	--'UNITCLASS_PARATROOPER'			,
	'UNITCLASS_MARINE'				
);

Just insert the blue text in between the two apostrophes.
 
It is, and I'm having a lot of fun with the policy fixes.

Thanks for all the quick work, especially bug fixes, you all have been doing! :goodjob:
 
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