The Impeachment event gives the player two choices, the first one:
results in the following:
i.e. it causes 6 hurry AND 1 (for ten turns) in ALL cities - given the text I suspect that the 6 is a bug in either case this choice would cripple any civ that takes it and the second one:
gives just 2 turns of revolt in the capital AND a lasting benefit for its courthouse - so the first one is definitely out of whack
Edit: also when looking at Solver's Events it just has the and NOT the 6
Code:
<Tag>TXT_KEY_EVENT_IMPEACHMENT_1</Tag>
−
<English>
Then the impeachment should proceed, if that's the people's will.
</English>
Code:
<iHurryAnger>6</iHurryAnger>
<iHappyTurns>10</iHappyTurns>
Code:
<TEXT>
<Tag>TXT_KEY_EVENT_IMPEACHMENT_2</Tag>
−
<English>
That's an overreaction. The President has gotten the message that his administration needs to improve.
</English>
Edit: also when looking at Solver's Events it just has the and NOT the 6