3.4.2 General Bugs

kruszelnicki

Chieftain
Joined
Jun 20, 2012
Messages
15
Hey,

been keen to give this mod a shot for the new civ changes, but unfortunately have not been having much luck with it. I have attached a lua log.
I know I might be repeating what has already been posted here but I'm hoping every bit helps.

Mods:
• Communitas AI and Tools (3.4.2)
• Communitas Enhanced Gameplay (3.4.2)
• No custom xml changes

Know bugs:
• The technology bronze shows no value while playing as the Celts
• Finisher to liberty grants the Indian unique aqueduct, and the normal aqueduct can still be researched.

Science (display) bug
• This is a bit of a game breaker for me. In the game I am playing as Celts, and technologies past the ancient era don’t show as researched or currently researched (nor do they appear as options when granted a free tech). They can still however be selected from the tech tree and I hear the ‘click’ sound although there is no graphical indication that I have selected that particular tech for research

Tool tip bugs:
• Occasionally I cannot see any tooltip information for building (although information for units can still be seen). In addition, the information for buildings also disappears from the civilopedia.
• The tool tip for specialist is corrupt and shows values such as +2 (coins) +1467789390 (sword icon) +134217728 (population icon) +2 (specialist icon)

Building queue bug
• Another game breaker - I am unable to change the current production for a city, meaning I cannot end my turn.

Building bugs
• Abbey does not require a temple [not 100% confirmed]

Ancient Ruins
• Early in the game my spearman was upgraded to a pikeman. I thought this had been removed, or was it only for certain difficulty levels?
 

Attachments

The Celts' UU is currently causing errors with bronze working among other things. Please avoid playing the Celts for now and see the following thread for more information: http://forums.civfanatics.com/showthread.php?t=508968

A work around for the tradition finisher bug is currently being worked on here: http://forums.civfanatics.com/showthread.php?t=509045

This science and tool tips and building queue bugs you are experiencing may be related to the Celts' bronze working bug. If you could replicate the issue with another leader and post your log files it would be greatly appreciated.

The abbey is a temple replacement so the only building required to construct it is a shrine.

I don't recall any discussion removing the spearmans ability to promote into pikemen through ruins.
 
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