kruszelnicki
Chieftain
- Joined
- Jun 20, 2012
- Messages
- 15
Hey,
been keen to give this mod a shot for the new civ changes, but unfortunately have not been having much luck with it. I have attached a lua log.
I know I might be repeating what has already been posted here but I'm hoping every bit helps.
Mods:
• Communitas AI and Tools (3.4.2)
• Communitas Enhanced Gameplay (3.4.2)
• No custom xml changes
Know bugs:
• The technology bronze shows no value while playing as the Celts
• Finisher to liberty grants the Indian unique aqueduct, and the normal aqueduct can still be researched.
Science (display) bug
• This is a bit of a game breaker for me. In the game I am playing as Celts, and technologies past the ancient era don’t show as researched or currently researched (nor do they appear as options when granted a free tech). They can still however be selected from the tech tree and I hear the ‘click’ sound although there is no graphical indication that I have selected that particular tech for research
Tool tip bugs:
• Occasionally I cannot see any tooltip information for building (although information for units can still be seen). In addition, the information for buildings also disappears from the civilopedia.
• The tool tip for specialist is corrupt and shows values such as +2 (coins) +1467789390 (sword icon) +134217728 (population icon) +2 (specialist icon)
Building queue bug
• Another game breaker - I am unable to change the current production for a city, meaning I cannot end my turn.
Building bugs
• Abbey does not require a temple [not 100% confirmed]
Ancient Ruins
• Early in the game my spearman was upgraded to a pikeman. I thought this had been removed, or was it only for certain difficulty levels?
been keen to give this mod a shot for the new civ changes, but unfortunately have not been having much luck with it. I have attached a lua log.
I know I might be repeating what has already been posted here but I'm hoping every bit helps.
Mods:
• Communitas AI and Tools (3.4.2)
• Communitas Enhanced Gameplay (3.4.2)
• No custom xml changes
Know bugs:
• The technology bronze shows no value while playing as the Celts
• Finisher to liberty grants the Indian unique aqueduct, and the normal aqueduct can still be researched.
Science (display) bug
• This is a bit of a game breaker for me. In the game I am playing as Celts, and technologies past the ancient era don’t show as researched or currently researched (nor do they appear as options when granted a free tech). They can still however be selected from the tech tree and I hear the ‘click’ sound although there is no graphical indication that I have selected that particular tech for research
Tool tip bugs:
• Occasionally I cannot see any tooltip information for building (although information for units can still be seen). In addition, the information for buildings also disappears from the civilopedia.
• The tool tip for specialist is corrupt and shows values such as +2 (coins) +1467789390 (sword icon) +134217728 (population icon) +2 (specialist icon)
Building queue bug
• Another game breaker - I am unable to change the current production for a city, meaning I cannot end my turn.
Building bugs
• Abbey does not require a temple [not 100% confirmed]
Ancient Ruins
• Early in the game my spearman was upgraded to a pikeman. I thought this had been removed, or was it only for certain difficulty levels?