CyberChrist
You caught my attention
Considering that there are now 8 traits in all and that there are a few duplicates with the current 2 traits pr. civ setup(max total variations=28) , I have been looking at viable combinations for a 3 traits pr. civ variant(max total variations=56) for the original rules.
My suggested combinations for a semi-official 3 trait rule set are as follows:
America - Commercial, Expansionist, Industrious
Arabia - Commercial, Expansionist, Religious
Aztechs - Expansionist, Militaristic, Religious
Babylon - Agricultural, Religious, Scientific
Byzantines - Religious, Scientific, Seafaring
Carthage - Commercial, Industrious, Seafaring
Celts - Agricultural, Militaristic, Religious
China - Agricultural, Militaristic, Scientific
England - Commercial, Expansionist, Seafaring
Egypt - Agricultural, Industrious, Religious
France - Commercial, Industrious, Scientific*
Germany - Industrious, Militaristic, Scientific
Greece - Commercial, Scientific, Seafaring
Hittites - Expansionist, Industrious, Militaristic**
Inca - Agricultural, Expansionist, Industrious
India - Agricultural, Commercial, Religious
Iroquois - Agricultural, Expansionist, Religious**
Japan - Industrious, Militaristic, Religious
Korea - Agricultural, Commercial, Scientific
Maya - Industrious, Religious, Scientific**
Mongols - Commercial, Expansionist, Militaristic
Netherlands - Agricultural, Commercial, Seafaring
Ottomans - Militaristic, Religious, Scientific**
Persia - Expansionist, Industrious, Scientific
Portugal - Commercial, Religous, Seafaring
Rome - Commercial, Industrial, Militaristic
Russia - Expansionist, Militaristic, Scientific
Scandinavia - Commercial, Militaristic, Seafaring
Spain - Expansionist, Religious, Seafaring
Sumeria - Agricultural, Industrious, Scientific
Zululand - Agricultural, Expansionist, Militaristic
*) I think Agricultural is the obvious 3rd trait for the French, but the Agr+Com+Ind combo seems too strong to me - so I suggest Scientific instead
**) Hittites, Iroquois, Maya and Ottomans lost one of their originally C3C assigned traits as they would otherwise become identical to another civ - that the trait in question fits better
The traits have distributed reasonably evenly among the civs, as follows:
11 Agricultural
13 Commercial
12 Expansionist
12 Industrious
12 Militaristic
13 Religious
12 Scientific
8 Seafaring
--
93 (31 civs x 3 traits)
Currently there are no duplicates(that I have spotted) and imho there shouldn't be either.
Please post your comments
My suggested combinations for a semi-official 3 trait rule set are as follows:
America - Commercial, Expansionist, Industrious
Arabia - Commercial, Expansionist, Religious
Aztechs - Expansionist, Militaristic, Religious
Babylon - Agricultural, Religious, Scientific
Byzantines - Religious, Scientific, Seafaring
Carthage - Commercial, Industrious, Seafaring
Celts - Agricultural, Militaristic, Religious
China - Agricultural, Militaristic, Scientific
England - Commercial, Expansionist, Seafaring
Egypt - Agricultural, Industrious, Religious
France - Commercial, Industrious, Scientific*
Germany - Industrious, Militaristic, Scientific
Greece - Commercial, Scientific, Seafaring
Hittites - Expansionist, Industrious, Militaristic**
Inca - Agricultural, Expansionist, Industrious
India - Agricultural, Commercial, Religious
Iroquois - Agricultural, Expansionist, Religious**
Japan - Industrious, Militaristic, Religious
Korea - Agricultural, Commercial, Scientific
Maya - Industrious, Religious, Scientific**
Mongols - Commercial, Expansionist, Militaristic
Netherlands - Agricultural, Commercial, Seafaring
Ottomans - Militaristic, Religious, Scientific**
Persia - Expansionist, Industrious, Scientific
Portugal - Commercial, Religous, Seafaring
Rome - Commercial, Industrial, Militaristic
Russia - Expansionist, Militaristic, Scientific
Scandinavia - Commercial, Militaristic, Seafaring
Spain - Expansionist, Religious, Seafaring
Sumeria - Agricultural, Industrious, Scientific
Zululand - Agricultural, Expansionist, Militaristic
*) I think Agricultural is the obvious 3rd trait for the French, but the Agr+Com+Ind combo seems too strong to me - so I suggest Scientific instead
**) Hittites, Iroquois, Maya and Ottomans lost one of their originally C3C assigned traits as they would otherwise become identical to another civ - that the trait in question fits better
The traits have distributed reasonably evenly among the civs, as follows:
11 Agricultural
13 Commercial
12 Expansionist
12 Industrious
12 Militaristic
13 Religious
12 Scientific
8 Seafaring
--
93 (31 civs x 3 traits)
Currently there are no duplicates(that I have spotted) and imho there shouldn't be either.
Please post your comments