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3DS Max issue

Discussion in 'Civ3 - Creation & Customization' started by polyphemus, Aug 2, 2010.

  1. polyphemus

    polyphemus join the long blue line

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    Jun 14, 2005
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    At the Air Force Academy
    For some weird reason, the front facing polygon faces of my model are transparent...meaning, you can see through the model until the next "wall" ie. if i had a boat, i could see through a side and then see the other side, but not through the other side. And when i rotate the camera, the same issue is on the other side...
     
  2. polyphemus

    polyphemus join the long blue line

    Joined:
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    Location:
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    EDIT: Never mind...finally figured it out

    i was playing with the materials setting and i guess i didnt have "2-faced" checked?? does that control transparency???
     
  3. BadKharma

    BadKharma Deity

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    Jul 25, 2005
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    I do not know but it sounds like something to remember.
     
  4. tom2050

    tom2050 Deity

    Joined:
    Oct 12, 2005
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    5,516
    I have run into the same thing myself on occasion, and use that to fix it. I believe there is a Backface Cull option to turn on both sides in viewport only, but probably doesn't need to be used unless the other has unwanted effects or something.

    EDIT: Backface Cull can be unchecked or checked from the right-click -> Properties settings. This will do what you are looking for if the whole object is not showing in the viewport.
     

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