SeanDeven
Chieftain
I felt frisky and put together some of my Favorite modules for RIFE
In this package WHICH i GIVE FULL CREDIT TO Tarqulene FROM WHICH I DOWNLOADED FROM AND EDITED for RIFE
There are 5 files
-SALT GOLEM
Salt Golem for the Luchuruip-REQUIRES ALTERATION
-GRIFFON
3 Griffons replacing horses for the Elohim
Required Techs:
Griffon Aspirant: Philosophy
Griffon Knight: Religious Law
Exalted Griffon: Theology
-RWW
Blasted Garden Wonder giving 1 food,1 trade route, reagents, the mutated promotion and 3 unheathliness REQUIRES SORCERY
-HOLY WARRIORS
A religious "hero" for emperyian, council of Esus, octopus overlords, in addition the Runes of kilimorph gain earthmasters (earth affinity dwarven druids)
(i EDITED THE HEROS A BIT FROM THE ORIGINAL MORE COMPARIBLE TO SPHENER AND MADERO)
-CAS
Calabim Assassin and Shadow-STATS MORE IN LINE WITH VAMPIRES
----(MY ADDITION AND FIRST GO WITH BLENDER)Archmage(REAPER) w/Shadow affinity for the Sidar
I put these files in the "normal mods" folder
If you do not like any of the modules you can delete the appropriate files.
FURTHER DETAILS AND CREATION ACKNOWLEDGEMENTS ARE IN THE FOLDERs README
V.1
edited to xienwolf's modular schema
Griffon Aspirant no longer freely goes in enemy territory
Griffon Knight now Griffon Rider
Exalted Griffon now Griffon Knight
Griffon Aspirant require horsebackriding tech
Griffon Rider and Knight require stables as well as horseback riding
-edit- forgot to add the updated cas folder now intergrated
Reaper no longer automatically pillages
V.2
Some New art from esvath for
sidar archmage
calabim assissin/shadow
updated Salt Golem
- requires salt
- no longer melee
I'm having trouble uploading files. I will get the updates on as soon as I can.
In this package WHICH i GIVE FULL CREDIT TO Tarqulene FROM WHICH I DOWNLOADED FROM AND EDITED for RIFE
There are 5 files
-SALT GOLEM
Salt Golem for the Luchuruip-REQUIRES ALTERATION
-GRIFFON
3 Griffons replacing horses for the Elohim
Required Techs:
Griffon Aspirant: Philosophy
Griffon Knight: Religious Law
Exalted Griffon: Theology
-RWW
Blasted Garden Wonder giving 1 food,1 trade route, reagents, the mutated promotion and 3 unheathliness REQUIRES SORCERY
-HOLY WARRIORS
A religious "hero" for emperyian, council of Esus, octopus overlords, in addition the Runes of kilimorph gain earthmasters (earth affinity dwarven druids)
(i EDITED THE HEROS A BIT FROM THE ORIGINAL MORE COMPARIBLE TO SPHENER AND MADERO)
-CAS
Calabim Assassin and Shadow-STATS MORE IN LINE WITH VAMPIRES
----(MY ADDITION AND FIRST GO WITH BLENDER)Archmage(REAPER) w/Shadow affinity for the Sidar
I put these files in the "normal mods" folder
If you do not like any of the modules you can delete the appropriate files.
FURTHER DETAILS AND CREATION ACKNOWLEDGEMENTS ARE IN THE FOLDERs README
V.1
edited to xienwolf's modular schema
Griffon Aspirant no longer freely goes in enemy territory
Griffon Knight now Griffon Rider
Exalted Griffon now Griffon Knight
Griffon Aspirant require horsebackriding tech
Griffon Rider and Knight require stables as well as horseback riding
-edit- forgot to add the updated cas folder now intergrated
Reaper no longer automatically pillages
V.2
Some New art from esvath for
sidar archmage
calabim assissin/shadow
updated Salt Golem
- requires salt
- no longer melee
Spoiler :
I'm having trouble uploading files. I will get the updates on as soon as I can.