Slyceth
Warlord
- Joined
- Jul 5, 2021
- Messages
- 162
Rationale:
I believe culture victory requires a complete overhaul.
Adding that extra step of the eye-pyramid structure only delays the victory by a few turns, but doesn't do anything to allow other players to interrupt it.
With space ship parts, unless you take the slow route of building all parts in your capital, you are vulnerable moving the pieces to your capital, this is so cool and clutch especially on archipelago maps where you have to occupy all tiles around the ship protecting your part, and move in a formation to carry the piece to victory.
Proposal: Add a way to "destroy' accumulated tourism somehow, at the cost of diplomatic hate.
Basically, as long as you're not sanctioned, you can feel free to commit negative diplomatic actions, like proposing world congress proposal that everyone hates, attacking a civ everyone is friends with, or simply denouncing your friends.
This makes sense because why would tourists want to visit a country that commits war crimes and has a very poor world standing?
The counter to this would be sealing the civ off by having the culture victory contender either reaching a certain science (internet perhaps, which would allow the citizens to "tourist" without visiting physically), or by sanctioning, or by having them lose their capital.
All three require more steps to deal with troublesome excluded civs, and all three are severely detrimental to being in danger of being attacked.
I believe culture victory requires a complete overhaul.
Adding that extra step of the eye-pyramid structure only delays the victory by a few turns, but doesn't do anything to allow other players to interrupt it.
With space ship parts, unless you take the slow route of building all parts in your capital, you are vulnerable moving the pieces to your capital, this is so cool and clutch especially on archipelago maps where you have to occupy all tiles around the ship protecting your part, and move in a formation to carry the piece to victory.
Proposal: Add a way to "destroy' accumulated tourism somehow, at the cost of diplomatic hate.
Basically, as long as you're not sanctioned, you can feel free to commit negative diplomatic actions, like proposing world congress proposal that everyone hates, attacking a civ everyone is friends with, or simply denouncing your friends.
This makes sense because why would tourists want to visit a country that commits war crimes and has a very poor world standing?
The counter to this would be sealing the civ off by having the culture victory contender either reaching a certain science (internet perhaps, which would allow the citizens to "tourist" without visiting physically), or by sanctioning, or by having them lose their capital.
All three require more steps to deal with troublesome excluded civs, and all three are severely detrimental to being in danger of being attacked.