Sphynx
Chieftain
Several times I met here the words like "40 turns gambites". People refer to this term without explaining - so it must be quite common. Is there any thread here on CivFans explaining how these gambites really work?
If I start playing on continental map and I have a continent for my own (no AIs on this continent) - would it be more beneficial if I build granary first (in the very first capital city) and ONLY AFTER THAT start creating settlers? Or it would be better to start with the temple to create Wonder-City in the capital and use the granary tactics with the second/third city?
P.S. all questions refer to Monrch level and up, PTW 1.21
Thanks beforehand.
If I start playing on continental map and I have a continent for my own (no AIs on this continent) - would it be more beneficial if I build granary first (in the very first capital city) and ONLY AFTER THAT start creating settlers? Or it would be better to start with the temple to create Wonder-City in the capital and use the granary tactics with the second/third city?
P.S. all questions refer to Monrch level and up, PTW 1.21
Thanks beforehand.