gdr_willter
Korean Civ Fan
- Joined
- Oct 8, 2024
- Messages
- 707
I posted it at the 20th century leader/civ discussion originally. And now we saw the Modern Age live stream so I think we can really talk about this more effectively. I think the 4th Age expansion DLC will likely be there, but how? We already have America and France for 3rd Age Civs. And some of possible 4th Age Civs candidates are highly contentious as the country in real life.
What I want is the 4th Age Civs not based on the contemporary history IRL, but based on your whole playthrough of the match. It would be hard to deal with this game design, but I consider this idea has extremely high potential to make the game perfect.
Let's start with some examples. At the last stage of the Modern Age, players will face the Modern Crisis and it will push them into the 4th Age and final Civ-switching. But unlike with the previous 2 choices, the options are not given as the whole new Civ list of the new Age. The options will come from the 3 Civs you played. If you played Egypt -> Abbasid -> Mughal, you'll get the Civ name list: Egypt, Arabia, India. If you played Han -> Ming -> Qing, you'll get the Civ name list: China!
And we will have the full 4th Age for them, so these final Civs will contain the modernized old unique features that randomly/manually selected from the all 3 past Civs, instead of their own uniques from the IRL contemporary nation. Your Egypt/Arabia/India may have the uniques like Tjaty Engineering School, Mamluk MBT, and whatever came from Mughal. Your China may have the uniques like Chu-Ko-Nu Self-propelled Artillery, Mandarin trade center, and whatever came from Qing.
It will allow you to feel more connected with all Civs you played through the Ages, and allow FXS to describe the contemporary Civs avoiding a lot of disputatious points of them IRL. How do you think about this 4th Age idea?
What I want is the 4th Age Civs not based on the contemporary history IRL, but based on your whole playthrough of the match. It would be hard to deal with this game design, but I consider this idea has extremely high potential to make the game perfect.
Let's start with some examples. At the last stage of the Modern Age, players will face the Modern Crisis and it will push them into the 4th Age and final Civ-switching. But unlike with the previous 2 choices, the options are not given as the whole new Civ list of the new Age. The options will come from the 3 Civs you played. If you played Egypt -> Abbasid -> Mughal, you'll get the Civ name list: Egypt, Arabia, India. If you played Han -> Ming -> Qing, you'll get the Civ name list: China!
And we will have the full 4th Age for them, so these final Civs will contain the modernized old unique features that randomly/manually selected from the all 3 past Civs, instead of their own uniques from the IRL contemporary nation. Your Egypt/Arabia/India may have the uniques like Tjaty Engineering School, Mamluk MBT, and whatever came from Mughal. Your China may have the uniques like Chu-Ko-Nu Self-propelled Artillery, Mandarin trade center, and whatever came from Qing.
It will allow you to feel more connected with all Civs you played through the Ages, and allow FXS to describe the contemporary Civs avoiding a lot of disputatious points of them IRL. How do you think about this 4th Age idea?