The situation as we are now:
We will finish researching The Wheel in 3 turns and need to decide on our next tech.
Options people have suggested so far are:
1) Pottery (for granaries and cottages)
2) Animal Husbandry (to reveal horses and farm sheep)
3) Hunting (to let us tech Archery and build scouts)
If we do the following build order:
Tech times for the 3 main choices are: Hunting = 4, Pottery = 6, AH = 8
If we build the settler without chopping it will be done in 7 turns, 5 with chopping.
If after chopping we road the corn the settler can settles the north spot in 3 turns, otherwise 4. Settling the 2nd city immediately gives us +4 (2 from tiles, 2 from trade)
After chopping the settler, completing the warrior will take 1 turn, after which we can build another warrior in 1 turn or a workboat in 3.
Voting will take same format as before, if there is no clear winner we will have a run off. If you want to vote 'other' please state which one and why
Spoiler :
We will finish researching The Wheel in 3 turns and need to decide on our next tech.
Options people have suggested so far are:
1) Pottery (for granaries and cottages)
2) Animal Husbandry (to reveal horses and farm sheep)
3) Hunting (to let us tech Archery and build scouts)
If we do the following build order:
- complete warrior (which goes north)
- build another warrior for one turn
- City grows to pop4
- switch production to settler
Tech times for the 3 main choices are: Hunting = 4, Pottery = 6, AH = 8
If we build the settler without chopping it will be done in 7 turns, 5 with chopping.
If after chopping we road the corn the settler can settles the north spot in 3 turns, otherwise 4. Settling the 2nd city immediately gives us +4 (2 from tiles, 2 from trade)
After chopping the settler, completing the warrior will take 1 turn, after which we can build another warrior in 1 turn or a workboat in 3.
Voting will take same format as before, if there is no clear winner we will have a run off. If you want to vote 'other' please state which one and why