Voting Instructions
Players, please cast your votes in the poll above. Vote "Yea" if you'd be okay if this proposal was implemented. Vote "Nay" if you'd be okay if this proposal wasn't implemented.
You can vote for both options, which is equivalent to saying "I'm fine either way", but adds to the required quorum of 25 votes in favor.
All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.
VP Congress: Session 5, Proposal 61
Shared expiry conditions:
Remove the timer
Add the following condition: player is the target's ally or player has pledged to protect target
Also don't target a CS pledged by the player when giving out this quest
Rationale:
Moving units to bully takes time. It feels really bad if the quest expires during that.
You're not supposed to bully your allies or those under your protection.
Implementation details: DLL code change required
Players, please cast your votes in the poll above. Vote "Yea" if you'd be okay if this proposal was implemented. Vote "Nay" if you'd be okay if this proposal wasn't implemented.
You can vote for both options, which is equivalent to saying "I'm fine either way", but adds to the required quorum of 25 votes in favor.
All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.
VP Congress: Session 5, Proposal 61
Shared expiry conditions:
- CS is no longer alive
- CS has lost its Capital
- 30 turns have passed
- Target is no longer alive
Remove the timer
Add the following condition: player is the target's ally or player has pledged to protect target
Also don't target a CS pledged by the player when giving out this quest
Rationale:
Moving units to bully takes time. It feels really bad if the quest expires during that.
You're not supposed to bully your allies or those under your protection.
Implementation details: DLL code change required
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