pineappledan
Deity
Voting Instructions
Players, please cast your votes in the poll above. Vote "Yea" if you'd be okay if this proposal was implemented. Vote "Nay" if you'd be okay if this proposal wasn't implemented.
You can vote for both options, which is equivalent to saying "I'm fine either way", but adds to the required quorum of 25 votes in favor.
All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.
VP Congress: Session 5, Proposal 80
Current Drill line bonuses per level:
City assault bonuses:
Total bonuses if all 4 promotions are taken:
Proposal:
Drill line (per level):
City Assault:
Renamed to Forlorn Hope
Total bonuses if all 4 drill + Forlorn Hope promotions are taken:
Rationale:
Melee/Gun units spend too much time standing around waiting to get hit on sieges. Without the damage reduction from City Assault, hitting cities with melee results in too much return damage, even with full drill. 1 hit might force a melee unit to retreat, so instead of doing anything they just sit there.
% vs cities helps reduce a bit of damage when attacking cities, but only works on attack, and doesn’t lower damage as much as damage reduction.
Moves the city damage reduction to the mainline promotion.
Drill melee units will deal less damage vs cities, but take less damage from both return damage when hitting cities and from city ranged strikes. Overall, this means melee will be slower at taking cities, but hit them more and lose less HP. The end result is more XP for melee units and slower, safer sieges.
% Bonus vs cities becomes a specialty pick:
Forlorn Hope name change is flavorful
Players, please cast your votes in the poll above. Vote "Yea" if you'd be okay if this proposal was implemented. Vote "Nay" if you'd be okay if this proposal wasn't implemented.
You can vote for both options, which is equivalent to saying "I'm fine either way", but adds to the required quorum of 25 votes in favor.
All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.
VP Congress: Session 5, Proposal 80
Current Drill line bonuses per level:
+10% Combat Strength
+25% when attacking cities
City assault bonuses:
Requires drill II/ Shock III/Buffalo Loins
+33% damage reduction vs cities
+33% when attacking cities
Total bonuses if all 4 promotions are taken:
+30% CS
+108% when attacking cities
+33% damage reduction vs cities
Proposal:
Drill line (per level):
+10% Combat Strength
+15% damage reduction vs cities
City Assault:
Renamed to Forlorn Hope
Requires drill II/Buffalo Loins
Remove access via the Shock line
-10% Combat Strength
+100% when attacking cities
Total bonuses if all 4 drill + Forlorn Hope promotions are taken:
+20% CS
+100% when attacking cities
+45% damage reduction vs cities
Rationale:
Melee/Gun units spend too much time standing around waiting to get hit on sieges. Without the damage reduction from City Assault, hitting cities with melee results in too much return damage, even with full drill. 1 hit might force a melee unit to retreat, so instead of doing anything they just sit there.
% vs cities helps reduce a bit of damage when attacking cities, but only works on attack, and doesn’t lower damage as much as damage reduction.
Moves the city damage reduction to the mainline promotion.
Drill melee units will deal less damage vs cities, but take less damage from both return damage when hitting cities and from city ranged strikes. Overall, this means melee will be slower at taking cities, but hit them more and lose less HP. The end result is more XP for melee units and slower, safer sieges.
% Bonus vs cities becomes a specialty pick:
- this differentiates melee and siege unit combat more, because siege units are now the main damage dealers vs cities
- mounted melee units that pick drill now have a bonus that doesn’t just revert their 33% penalty vs cities
- statue of Zeus isn’t just an extra level of drill on all units. Its bonus is more unique.
City assault/Forlorn Hope now gives you an option to hit cities faster and liquidate a bit of effectiveness vs units in exchange. Converts melee unit from a damage soaker to a damage dealer siege unit. Total bonuses stay close to the same as now. When you pick everything.Forlorn Hope name change is flavorful
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