cabert said:well, some are exploits (gifting poisonous cities), some are cheating (regenerate map, reloads), some are easy settings (marathon + pangea + rome!), some are just game playing (popping huts! how would that be an exploit???)
Well, if they are exploits why are they in the game? They would have been deleted before release. I think it's either a big mistake releasing a game full of exploits or they are simply not exploits.
cabert said:I don't see the logic where because perpetual anarchy is an exploit, then sneak attack is an exploit?
Well, some people do, just as some people don't see anarchy as an exploit.
cabert said:Obviously, everything the AI does can not be seen as an exploit. It is meant to be in the game. Some things the AI doesn't because it's the player that chooses the settings, aren't exploits, but make the game easier.
Duel maps aren't an exploit, but they are much easier than others.
So if I choose Lakes, standard, win by conquest in 10 turns because everyone started on the same island, isn't an exploit because that was the player who chose the settings? The computer generated it, the player didn't cheat. You call this not an exploit?
cabert said:And OCC on duel map is just stupid. Duel maps are perfect for axe rush. Why would you give yourself a handicap with occ? just settle the second city on the copper!
May be you want to win by diplomacy, space race?