550 bc

DaveShack

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Feb 2, 2003
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Arizona, USA (it's a dry heat)
Did these moves already as they don't seem to need discussion.

Soc 6 to fogbust
WB 9,6
"needname" city founded
Diogenes fortified in needname
Ana 9 to get on the road, will continue trying to get a trade route
Nico starts a camp on the ivory
4.5/5 Axeman kills other barb warrior, now 3.3/5 and 2xp
Other axeman moves back toward Gott
Archi finishes mine


Need input on these moves
Other holkan - move farther out to fogbust?
Axes Cern-1 and Cern-6 - where should they move to?
What should we build in CERN and the new city?

I paused to allow some time for input, there would only be 5 hours left.
 
Healing of Dio is better first
The other Holkan (Holk1) goes at hill forrest.
Axes Cern 6 in direction of Gott
Axes Cern 1 to south then go direction of Soc, so we have with the next axe in Ent an unit for the north. We need an better unit in the south also.

CERN build temple (or barracks) and change mine to rice grow this turn, perhaps begin then an settler or worker, we need both.
Gott changes pig to mine, can grow next turn with dye and working of pig.
Needname build granary first.
 
Sounds good, thanks.
Axe 1 of CERN 1,3 gets 1 turn benefit of road
Axe 6 of CERN 9,9
Holk1 moves 6

CERN starts temple
needname starts granary (30 turns, working cows for fast growth)
MM as suggested

There is a barb axe to the east.
 

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