Change: Amphibious: Eliminates combat penalties for attacking from the sea or over a river, and grants a
bonus when moving across rivers. Double
through Marsh.
Rationale: Marsh is the only difficult terrain without a way to mitigate its penalty. The theme of Amphibious is the ability to quickly pass through watery terrain. Marsh is watery terrain.


Rationale: Marsh is the only difficult terrain without a way to mitigate its penalty. The theme of Amphibious is the ability to quickly pass through watery terrain. Marsh is watery terrain.