I'm trying to set up a Prince - Terra - Normal Size/Speed map where I play against the 6 leaders that always make you groan when you discover them. A good example would be Montezuma. When you're playing a game and discover Monty, you know that except for that small percentage of the time you have the same religion, he's going to go to war with you at some very inconvenient point. Probably even if he's got the same religion. Another good example is Isabella, she of the religious convictions. The problem is, I'm not sure a map with both Montezuma & Isabella would be that hard. Isabella would try to spread her religion to my & Monty's lands, then we'd all be part of the same happy religious war family. (That, and Isabella is backwards as all heck). So, what would be the must frustrating group of 6 nations to play against? This is the best I could come up with, but I know someone out there can come up with a lot better: Julius Caesar - Rome Suryavarman II - Khmer Montezuma - Aztec Catherine - Russia Boudica - Celts Shaka - Zulu I figure with 2 religious founders, it keeps anyone from getting a huge religious block, especially since most of the others don't care about religion. Montezuma is a wild card, and Julius Caesar is more stable but more dangerous. Catherine I wasn't sure about, as she can be your best friend or worst enemy. Either way, with her rapid expansion and 'diplomacy,' she is hard when you play against her. Shaka is a pain up front, and Boudica is one of the few warlords that isn't completely backwards when it comes to tech. That, and she has mysticism for balance. So... can anyone beat that grouping? I'm looking forward to a very interesting game.