similar to https://forums.civfanatics.com/thre...units-to-cross-other-civs-territories.686216/
Allow civilian units to cross rival territory without open borders, but do not allow them to end turn within said territory. You must have vision of the full path traversed, including the destination tile on the other side.
Frequently my path to colonize another area is blocked by a single water tile pre-astronomy, or a very thin strip of land that a rival city grew to. Having that happen is just annoying and unfun. This would let settlers and emissaries still cross if the barrier is thin enough. Also missionaries can already cross, and with much less restriction.
Allow civilian units to cross rival territory without open borders, but do not allow them to end turn within said territory. You must have vision of the full path traversed, including the destination tile on the other side.
Frequently my path to colonize another area is blocked by a single water tile pre-astronomy, or a very thin strip of land that a rival city grew to. Having that happen is just annoying and unfun. This would let settlers and emissaries still cross if the barrier is thin enough. Also missionaries can already cross, and with much less restriction.
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