Tekamthi
Emperor
- Joined
- Aug 12, 2016
- Messages
- 1,825
This is a counter-proposal to 'Make War Elephant Only Gifted By City-States', but NOT a counter to other ivory-related proposals with same numbering.
Proposal:
Keep the ivory/elephant combo as a resource/unit pairing rather than a CS-only gift unit, but convert it to make use of the strategic resource system
Rationale:
Complex Proposal: Database Changes and new Artwork for the Building and the Resource
Proposal:
Keep the ivory/elephant combo as a resource/unit pairing rather than a CS-only gift unit, but convert it to make use of the strategic resource system
Rationale:
- The ivory/elephant unit function adds both interesting thematic and gameplay flavor. Its a long-standing, vanilla-origin feature that many civ 5 players are used to (and civ 4 for that matter); having familiar vanilla-like functionality is good for newcomers to the mod.
- The CS-gift roster is already full of interesting units, adding 1 more does not improve the CS-gift feature of VP: we are only removing a fun feature via 6-36a
- ivory is an odd duck, and AI cannot easily assess its value in early-game, when elephant units are a factor.
- player can make unlimited elephants as long as they have access to ivory
- losing access to ivory does not affect already-built units
- (note that this proposal does not seek to modify the frequency of ivory resource itself, though this is an additional known issue)
- the current direct link between elephant and ivory is broken, ivory becomes just a standard lux resource
- new building, the "Khedda":
- requires trapping
- can only be built if city has local ivory resource (ie same gating mechanism as stoneworks w/ stone/marble, stable with horses/sheep etc.)
- obsoletes when current elephant unit obsoletes (chivalry iirc)
- no maintenance
- same cost as 1st tier ancient era buildings
- provides 1 copy of strategic resource: "captive elephant"
- new strategic resource, "Captive Elephant"
- does not appear on map, only given by khedda
- obsoletes when current elephant unit obsoletes (chiv...)
- monopoly bonus: none
- War Elephant unit
- no longer requires ivory resource directly
- costs 1 "Captive Elephant" strat resource
- all other attributes unchanged
Complex Proposal: Database Changes and new Artwork for the Building and the Resource
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