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6otM 28 AAR

Discussion in 'Civ6 - Game Of The Month' started by Knowtalent, Dec 2, 2017.

  1. Knowtalent

    Knowtalent Chieftain GOTM Staff

    Joined:
    Dec 13, 2009
    Messages:
    1,079
    Location:
    LA CA USA
    Welcome to the 6otM 28 After Actions Report. In this thread you can post the results of your game. Please state victory date and score and the save choice (preferably in the post title), as recorded in the Hall of Fame, and the most important: your path to glory!
    STOP - Please do not continue reading this thread until you have completed and submitted your game.
    Please attached your victory save to your post.
    - How many cities did you settle or capture?
    - What did you prioritize for research and policies?
    - Did you bother with Religion?
    - Did you bother with Culture?
    - How did you pump your Science?
    - Did you instigate any major wars?
    - Were City-States helpful?
    - Any surprises you ran into, how did you deal with it?
    - Did you enjoy the game?
    Please use spoiler tags for any surprise details you'd like kept hidden. Thanks.
    Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences (please state if the game is a replay). Please refrain from posting videos until the deadline for submission is over.
     
    Last edited: Dec 3, 2017
  2. JoZilla

    JoZilla Chieftain

    Joined:
    Feb 2, 2012
    Messages:
    9
    Location:
    Oulu, Finland
    SV turn 181 / 1200 AD

    I didn't have Australian DLC so I hosted multiplayer game, loaded the save and played from that. I dont think that affects gameplay or at least it felt like normal single player game. Only problem was that AI deals didn't pop up, but they had to be clicked from the icon.


    - How many cities did you settle or capture?
    Initially settled 4 cities and settled 1 in the late game. Had 37 cities in the end so I must have captured 32.

    - What did you prioritize for research and policies?
    At first I was thinking to hurry Great Zimbabwe, but didn't see any really good spot for that. I focused on reaching Rocketry fast, which I did get quite early. The problem was production. It took really long to finish space port as I didn't have really good production city. I also didn't have enough money to buy great scientits at the time of finishing the space port, which also slowed a little.

    Thinking back, I perhaps did too many campuses and should have built more commercial districts...

    - Did you bother with Religion?

    Only to get Divine Spark pantheon, which was good.

    - Did you bother with Culture?
    I got pretty good culture, but didn't focus hard on that.

    - How did you pump your Science?

    Initially just focused on getting big empire by capturing neighbors quickly. After that rushed lots of campuses using the "Monarcy chop ancient walls" - trick.

    - Did you instigate any major wars?

    I managed to steal a settler from Japan, which was nice although it took a while to find a decent spot for the 2nd city. I didn't wipe Japan early because I didn't have enough units yet and Japan wanted peace for some ~5 gold per turn, which I was happy to accept. I build army of 6 swordsmen and 4 archers, which went west. Initially took La Venta and captured Roman empire. Then I split the army: 3 swords and 2 archers to eqypt, 3 swords, 2 archers and general to Sumeria. I slowly captured both empires.

    Then got knights and went to China and then to Japan and Scythia.

    - Were City-States helpful?

    Yes, especially scientific ones.

    - Any surprises you ran into, how did you deal with it?

    Barbarians captured walled Mohendjo Daro from me with swordsmen and a battery ram. Also late game barbarian mechanized infantry from south icy camps started giving me some headache.

    - Did you enjoy the game?
    I enjoyed the challenge of trying to achieve SV as fast as possible. I constantly thought about what would be best cards and best thing to do during the game, but in the end I know I also screwed up few things. Especially had to wait for finishing the spaceport a long time and also building enough money to buy all scientists using Big Ben.
     

    Attached Files:

  3. PontifexMaximus

    PontifexMaximus Chieftain

    Joined:
    May 2, 2006
    Messages:
    44
    Location:
    Osijek, Croatia
    SV turn 232 / 1605 AD

    I probably did something wrong, I own all of the DLC and played the DLC version, but Australia didn't appear in my game. Anyway, first time playing with the Aztecs and I think we can all agree they are op af.

    - How many cities did you settle or capture?
    Settled 8 (most through stolen settlers), captured 13, so 21 overall.

    - What did you prioritize for research and policies?
    I rarely do long-term tech planning, I just try to get as many eurekas as possible and then work from there. As for policies, I pursued the ones that give access to governments with more card slots.

    - Did you bother with Religion?

    Yeah, I took Divine Spark, Papal Primacy, Mosque and Warrior Monks (just to try them out).

    - Did you bother with Culture?
    It wasn't a focus, but I was still leading in culture because of all the conq..ahem "liberated" cities.

    - How did you pump your Science?

    Can someone explain the "Monarchy chop ancient walls" trick?
    Anyway I just built campii everywhere, conquered stuff and allied Stockholm, Geneva and Soul (which got conquered by the Spaniards mid-game).

    - Did you instigate any major wars?

    Stole the initial settler from Japan and finished them off. Tomyris hated me for being a backstabbing sob so I knew she'd attack me sooner or later, so I DoW'd her instead and took all her cities. Then took a break to build up my cities. Later on Gilga and Phillip decided attacking me on the same turn was a good idea. Took all Sumerian cities and made peace with Spain.

    - Were City-States helpful?

    Yes, scientific ones plus Brussels and Hong Kong.

    - Any surprises you ran into, how did you deal with it?

    I guess I was surprised by just how much Aztecs are op. With a second city settled before turn 10, the rest of the game felt like I was playing on Prince/King.

    - Did you enjoy the game?
    It's always fun when you return to the game after a couple of months hiatus. I like the concept of dual DLC and non-DLC GotMs, I hope you guys will continue along that path. Cheers!
     

    Attached Files:

  4. JoZilla

    JoZilla Chieftain

    Joined:
    Feb 2, 2012
    Messages:
    9
    Location:
    Oulu, Finland
    With Monarchy and the "100% production towards defensive buildings policy", you get total of 150% towards building walls. When you chop forest, it finishes the walls and also overflows massively. So much that you can finish usually district in 1 turn. This way you get more out of your chops.

    I don't know the details, but assume it gives most when wall is about to finish in 1 turn , so it gives bigger overflow.

    I found this idea from some other 6otm thread.
     
  5. ^MeSSiaH^

    ^MeSSiaH^ Chieftain

    Joined:
    Apr 19, 2017
    Messages:
    15
    Gender:
    Male
    JoZilla got it right.
    - With monarchy and card you have +150% (i.e. 2.5 x normal) production for walls
    - You can overflow production (if you chop anything, remaining hammers will decrease the cost of next production chosen)

    Little example:
    - Ancient walls cost 80 hammers
    - Assume your chop gives you 60 hammers
    - You can either chop to get 60 for district, or chop for ancient walls and then pick campus. Thos way you get 60+150%*60 = 150. 80 is used for wall, you got 70 for your campus.

    This of course seems like a poor gain, but hey - instead of producing the campus in a city which will be chopping campus soon, produce ancient walls until 1 turn to complete. With each turn of ancient walls production you had 2.5 times better production than normal, while the hammers will overflow to capus with next chop anyway.

    Another example:
    City has 15 production
    Campus costs 285 hammers
    Total turns to produce with 1 chop = 285 - 60 (chop) = 225 / 15 = 15 turns

    With monarchy and card, you start producing ancient walls.
    In 2 turns. you get 15*2.5*2turns = 75 hammers. 5 hammers left to go on walls
    Chop walls will give you 60*2.5 = 150
    So campus will cost you 285 - 145 (150-5 for walls) = 140, which is 9.3 turns.
    Total turns taken to build campus was: 2+9.3 = 11.3, i.e. 12 with small overflow production to next thing.
    Total of 3 full turns better. This doesn't seem like much, but you can expect the chop to be much better than 60 hammers when your capmus is at 285 hammers cost.
     
  6. Ferocitus

    Ferocitus Warlord

    Joined:
    Aug 7, 2016
    Messages:
    1,452
    Gender:
    Male
    Location:
    Adelaide, South Australia
    I had the same problem as Pontimus Max with Australia not appearing despite the
    fact that I definitely own the DLC.

    SV turn 294 / 1846 AD

    I could have finished much earlier if I hadn't:
    (a) stupidly forgotten for 80 turns that Aztecs builders can construct districts,
    (b) accidentally clicked Keep City when I liberated Valetta,
    (c) got a bit bored because it was no contest that I would win. Whenever I saw a
    city with wonders in it I decided it was going to be mine.

    I had to stop myself from just going for a DV. I could have taken all of the cities easily
    before winning a SV.

    - How many cities did you settle or capture?
    Settled 7, captured and kept 25, razed about 8.

    - What did you prioritize for research and policies?
    Got the Pyramids very early.
    Pumped out a dozen or more Eagle Warriors to stomp the other civs so they were
    never a threat.
    After stomping the other civs, I was able to grab a lot of Great People that
    were very helpful throughout the rest of the game.

    - Did you bother with Religion?
    No. I was generating a lot of faith that I used though.

    - Did you bother with Culture?
    Yes.

    - How did you pump your Science?
    After turn 60ish, once I had stomped the contenders down, I built campuses
    everywhere and pushed out universities asap.

    - Did you instigate any major wars?
    I stole the Japan's settler and kept warring, killing, stealing, and razing like a
    madman.

    - Were City-States helpful?
    Very, very much. Preslav and Stockholm were brilliant for me. I kept
    adding envoys to stop other civs from flipping them. I ended up with
    about 18 envoys in each.

    - Any surprises you ran into, how did you deal with it?
    No, except how easy it was to knock the others back to the stone age.

    - Did you enjoy the game?

    For the first 100 turns. Then it became what chess players call "a simple matter
    of technique". I only play on Gedemon's ludicrous-size maps at marathon pace, and
    have had enormous trouble winning against the Aztecs, Kongo or Brazil. I can
    contain two of them, but the other one then slips through on me. Now I know why
    the Aztecs are tough to beat.

    The map doesn't show the Spanish cities I took, or quite a few cities I razed.

    Thanks for organizing the game, Leif!
    ferocitus_turn294.jpg
     

    Attached Files:

  7. guslaet

    guslaet Chieftain

    Joined:
    Jun 24, 2015
    Messages:
    24
    Location:
    Brazil
    Sc.V turn 327, 1907.

    - How many cities did you settle or capture?
    Dozens. Litererally.

    - What did you prioritize for research and policies?
    Whatever was the cheapest.

    - Did you bother with Religion?
    Yes. Got production and science bonuses. I didn't worry about expanding abroad, though. It also help by giving me attack bonuses (via policy card).

    - Did you bother with Culture?
    Not really.

    - How did you pump your Science?
    By conquering others.

    - Did you instigate any major wars?
    I conquered everyone else, except Sumeria.

    - Were City-States helpful?
    Yes. Especially in late game.

    - Any surprises you ran into, how did you deal with it?
    The fact that I had lots of luxuries at my disposal and the nice attack bonus it gives. It allowed me to win wars against stronger opponents. (I even got the 16 attack bonus achievement.)

    - Did you enjoy the game?
    Yes!
     

    Attached Files:

  8. Victoria

    Victoria Regina Supporter

    Joined:
    Apr 11, 2011
    Messages:
    5,611
  9. Knowtalent

    Knowtalent Chieftain GOTM Staff

    Joined:
    Dec 13, 2009
    Messages:
    1,079
    Location:
    LA CA USA
    The inclusion of Australia DLC was a mistake, the civ is not in game, I thought I had disabled it but didn't.
     
  10. cheffster

    cheffster Deity

    Joined:
    Jul 13, 2007
    Messages:
    188
    Location:
    Toronto, Canada
    t149 SV


    - How many cities did you settle or capture?
    around 30 or so

    - Did you bother with Religion?
    founded one and got production/gold bonuses, overall not much impact on my game.

    - Did you bother with Culture?
    monuments in every city, built 5-6 TDs.

    - How did you pump your Science?
    got as many cities as possible early on. Built libraries and universities in most cities with ancient walls monarchy overflow.

    - Did you instigate any major wars?
    everyone but china

    - Were City-States helpful?
    needed them for science gold boosts

    - Did you enjoy the game?
    Yes

    https://imgur.com/a/phBsS
     

    Attached Files:

  11. pahakuutti

    pahakuutti Chieftain

    Joined:
    Aug 11, 2016
    Messages:
    32
    SV turn 155 (no dlc)

    Went with the encampment (gg), great zimbabwe, big ben, democracy -strategy.

    Didn't really need the GG. I could have easily conquered the 3 closest neighbors with the eagle warriors.
    But on the other hand Carthage was nearby (providing a trade route for encampments).

    My peaceful expansion phase (settler rush) was rather late. I think, my last settler came out T90ish.

    Despite having close to 40 trade routes and zimbabwe, the gold was the bottleneck.
    Finished the Big Ben few turns too early. Thus, couldn't afford to buy two last scientist immedietly.
    I mistakenly thought that around 50k would be enough to purchase all the remaining scientists - wrong -
    the real figure would have been close to 70k.

    Thanks for the game. Maybe I'll try the dlc version with the multiplayer trick, also.
     

    Attached Files:

  12. civtrader6

    civtrader6 Chieftain

    Joined:
    Sep 20, 2017
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    Gender:
    Male
    Hmm, thats a good strategy. I'm puzzled re great people though - how many did you have to buy? Did you take the divine spark?
     
  13. pahakuutti

    pahakuutti Chieftain

    Joined:
    Aug 11, 2016
    Messages:
    32
    9

    No, I took God of Forge.
     
  14. Eyswein

    Eyswein Chieftain

    Joined:
    Nov 26, 2016
    Messages:
    78
    Gender:
    Male
    T143 SV, score 896

    A Science Victory personal best. My previous best SV was T187 in 6OTM25. Thanks to those who put up detailed strategy as it IMMENSELY helped my game. Hoping this write-up helps pay it forward.

    Spoiler :

    - Where did you settle your city?
    T2 - On the Wine (1SW,1W)
    T6- 2nd city from captured settler 2SE/2W of first city next to tea&oasis
    - How did having a neighbor affect your game?
    Completely changed my start routine. I moved the settler to the wine and the Eagle Warrior to the NE forest. I declared war on T2, captured the settler, then retreated as Japan had 3 warriors. Normally I’d start scout/builder then settler, but getting the settler and builders for free from Japan, I started Eagle Warriors. Once I built a new Eagle Warriors on T14 I was able to kill 4 warriors that yielded 2 builders before offering peace for 131g/1gpt on T19 and an immediate trade deal for wine that returned 8g/6gpt from Japan.
    - What was your build order?
    Tenochtitan – Eagle Warrior x4, Slinger, Eagle Warrior, Settler x2, Mon(gold), 58-Pyramids, 64-Campus
    Xochicalco – Scout, Mon(gold), Slinger x3, Settler, 54-Campus
    - How soon did you build a District? Which ones did you prioritize? How did you place your districts?
    First Campus at T54, 8 of them by T80.
    Prioritized Campus, then Commerce. Added 2 Harbors, 1 Entertainment and 3 Industrial.
    Placement for easy construction, bonuses secondary consideration.
    - Did you emphasize expansion? - How many cities did you settle or capture?
    Mixed. In the early game I only made 3 settlers, but had 18 cities by T100 via conquest. Scouting was so poor – foolishly moved my first scout to the SW - I held a settler in my capital for about 7 turns until I could find a good place to move it. Finished with 33 cities.
    - What did you research and which policies did you choose and why?
    Research – Mining, Pottery, Writing, Irr, AH, BW, Archery, Mas, Currency to start; Rocketry on T113
    Culture – 48-Pol Phil; 62-Feudalism, 79-Divine Right, 91-Exploration, T134-Democracy
    -How did you play your governance cards, priorities?
    Early focus on building units, then science/culture, at end gold.
    - Did you bother with Culture?
    Yes, through governance cards; think I should have built some Theater Districts.
    - How did you pump your Science?
    Campuses everywhere – generally built districts with worker charges, then added libraries with regular chopping, then added Universities with monarchy/lime wall chops.
    Governance Cards when I could use them. Envoys and Papal Primacy.
    - Did you bother with Religion?
    Surprising yes, but not by design – I wasn’t exploring due to the early war, but LaVenta was nice enough to meet me and give me an envoy. I capture Holy Sites for LaVenta and Japan, which led to a Holy Prophet and my religion.
    T24- Pantheon Goddess of the Harvest
    T65- Religion Jesuit Education (never used) and Papal Primacy
    I could have chosen better as I never used Jesuit Education; used Faith for great scientists and to active papal primacy in city states.
    - What City-States did you meet and which ones did you cultivate to your side?
    T10- Hong Kong; T11- LaVenta; T15- Preslav; get an envoy with LaVenta/Preslav when they found me
    T38- meet Stockholm, T72- 6 envoys; T39- meet Bandar, T79- 6 envoys
    T34- capture Hong Kong, T37- capture LaVenta, T53- capture Valetta, T64- capture Brussels
    Poor scouting led to T79- meet Seoul, T98- 6 envoys; T94- meet Geneva, T124- 6 envoys
    - Were City-States helpful?
    Very helpful. Early Faith/Production from LaVenta/Preslav. Then capturing them gave not only cities, but captured builders. Science/Gold CS’s with Papal Primacy were awesome.
    - Were your neighbors peaceful? Did you instigate any major wars?
    Until I attacked them, generally yes. Had Sumeria/China declare a JW on me at T138.
    First war was against Japan, T2-19 for a settler and 2 converted builders; T41-44 finished them after they were nice enough to build a 2nd city and another settler for me to capture.
    T76-84 Scythia cleared; T97-98 Rome cleared; T103-130s Egypt cleared
    Sumeria/China declared on me T138; peacefully denounced by Spain
    I only had 6 Eagle Warriors, 4 Archers, 5 Knights, and 2 Bat Rams for my military (mostly corps at end). More Eagle Warriors earlier would have led to better conquest.
    - How were the Barbarians?
    A little annoying from the south, a few raids on improvements/districts, but easily manageable.
    - Any surprises you ran into, how did you deal with it?
    Nothing major, map structure made it impossible to use my early galleys to scout part of map. I just ignored Spain after setting up early trades when I met them.
    -Wonders and other strategy notes?
    T8- Pyramids via chops; saved at least one charge in the 8 captured builders to get extra build actions.
    T82-Colloseum; normally want this for happiness, but had Ecstatic cities for a while, so may have been overkill.
    T128-Eiffel Tower; used with Public Transport governance card for some major gold.
    I had been rushing Great Scientists throughout the game with faith; focused on chopping, chopping, and more chopping. At T134 still had 6 GS to go.
    T134-Big Ben; I had this waiting to finish until I got Democracy to buy great scientists, but only yielded enough gold for 4 GS (sadly Carl Sagen was last of the Info GSs). I was able to get the last two GS on T139 with faith and finally Carl Sagen on T141 with gold. Should have held off a few turns for Big Ben to speed this up.


    -Did you enjoy the game?
    Immensely!!
     

    Attached Files:

  15. wraithek

    wraithek Chieftain

    Joined:
    Dec 2, 2017
    Messages:
    5
    Gender:
    Male
    SV turn 244 / 1665 AD - NO DLC


    - How many cities did you settle or capture?
    17 including the capital: one with my settler, 7 with captured settlers and captured 9 cities.

    - What did you prioritize for research and policies?
    initially simply went for the boosted techs and policies first. Prioritized the policies for monarchy first and democracy later.

    - Did you bother with Religion?

    Only got god of the forge.

    - Did you bother with Culture?
    Not much, I only built one theater square, but the cities I captured from America all had it and provided a good amount of culture.

    - How did you pump your Science?

    Built many campuses and kept the +2 Great scientist card for a long time. Also, I got almost all the great scientists (I skipped just one).

    - Did you instigate any major wars?

    No, all my neighbors declared war on me.

    - Were City-States helpful?

    Yes, scientific ones to the northwest. Also Kabul was very useful to get promotions fast and defend my territory with a very small army once half of my eagle warriors had been destroyed. In the end I only had one machinegun and two melee units fully promoted. Oh and a pikeman which I forgot somewhere. I built a couple of helicopters in the last turns just because.

    - Any surprises you ran into, how did you deal with it?
    At some point I think I had a bug for a couple of turns, I had an immortal pikeman who would regenerate +100 health at every turn. Weird. It only lasted for three turns though.

    - Did you enjoy the game?
    Yes. I think I'll also try the DLC version at some point, once I get Australia.


    Also, I had several crashes through the game, I noticed it mostly happened when I quickly switched from one city to another to change production but no big deal since I had autosaves on one turn. I guess my pc needs more ram.

    Spoiler :
     

    Attached Files:

  16. isopaha

    isopaha Chieftain

    Joined:
    Mar 18, 2008
    Messages:
    27
    Location:
    Helsinki, Finland
    SV turn 221. Quite an easy game, captured Japan, Sumeria, Rome and in the end also Egypt. Had really back luck with engineers and scientists, but in the end I managed to get Korolev. Could have finished sub 200 I guess.
     

    Attached Files:

  17. EpicWestern

    EpicWestern Chieftain

    Joined:
    May 6, 2015
    Messages:
    240
    Turn 189 SV

    Early game was a bit awkward and funny. Stole a settler really quickly, but eagle scout that stole it was in low health and almost surrounded so I had to flee about 15 tiles from capital in order to finally place first city.

    Made a ton of mistakes:
    1. Needed pyramids way faster (ASAP would have been best)
    2. didn't take full advantage of district charges on workers
    3. Had an early archer/scout mix to take out japan and then went knight/ram to the northwest, but should have had a much larger archer force to push through to Scythia and a second knight force to to take out southwest. At this difficulty you really only need about 3 knights per force, maybe even just two.
    4. Despite not building chemistry labs, I was actually too far ahead on science and behind in gold. Could have timed Big Ben a ton better, and probably should have started CHs sooner.
    5. Went single spaceport, but I think for Aztecs quad spaceport is best unless you really have a ridiculous economy.
    6. Got a religion(spark, papal primacy, wats), but it was too late. Earlier attacks on religious city states would have been better.

     

    Attached Files:

  18. arthur486

    arthur486 Chieftain

    Joined:
    Oct 28, 2016
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    Gender:
    Male
    SV @ 212 or how I managed to lose my capital on Emperor

    I played the second variant, which required no DLC, because I believe close starts to other players to be a bug and should not represent regular play.
    T1 - settled in place, things started of very well
    T9 - war on Norway to capture a builder
    T31 - war on America to capture a settler ... there's a pattern here
    T43 - Political Philosohpy
    T45 - war on Norway again, going on conquest
    T54 = war on America, conquest again; peace with Norway after I've captured Nidaros; things are (still) going very, very well; most expansion was eastwards, and I've ignored the side facing Rome.
    T55-T60 - some Roman units appear next to capital, they loiter in my territory, I don't pay much attention as they did not attack in this situation in other games
    T61 - surprise war by Rome, Tenochtitlan is sieged and has no real chance to be saved
    T63 - my capital falls
    T65 - Hypatia, who I've been aiming for since day 1 gets stolen by Frederick 1 turn before I recruit her; all in all, this is a real low point, if it were not a 6otm I would have quit :(. Most of my sizeable army is on the eastern side, facing America and what's left of Norway
    T68 - Apprenticeship takes us to the Medieval age, we're not actually doing that bad; war rages with the Romans, they made the crucial mistake of going for it and trying to conquer another city - !#%!
    T76 - Capital is recaptured by me, this was close, as Rome still did not have legions
    T78 - Boudica recruited, things are starting to look better
    T98 - Geneva is liberated; this was a big problem, as I met Geneva & Seoul, both captured by players, so until this point there were no free city states.
    T98 - peace is signed with Rome, they get to keep their capital and several cities; they already had legions & knigths.
    T108 - Finally at peace with America, they remain with capital in Boston, their last city; I did not sign peace before they ceded the rest of the cities
    T142 - also find Stockholm! smooth sailing from this moment on; since I progressed much quicker than AI players, I did not manage to get the 'good' GP that would help SV
    T212 - SV; thank you for the game!

    All in all the Aztecs were fantastic, and quite different to play, especially during the first ages, where theirs strengths were most apparent.
     

    Attached Files:

  19. Victoria

    Victoria Regina Supporter

    Joined:
    Apr 11, 2011
    Messages:
    5,611
    T136 but not valid, just playing with new Strategy.
    Power the science, hard build 5 launchpads and chop in the projects.
    No scientists required, no need for godess of the harvest, no worries on money (well some is handy)
    I'm pretty sure I can get it down to 125 or less, made mistakes cruising through. Strategy only really suits aztecs and having a good chop map like this helps.
    Gonna give it another shot

    upload_2017-12-21_20-48-48.png
     
    Last edited: Dec 21, 2017
    Eyswein likes this.
  20. civtrader6

    civtrader6 Chieftain

    Joined:
    Sep 20, 2017
    Messages:
    166
    Gender:
    Male
    Wow you made it! Congrats.
    So you skipped CDs? Is the non-DLC one?
     

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