6otM128 AAR

Eyswein

King
GOTM Staff
Joined
Nov 26, 2016
Messages
768
Welcome to the 6otM128 After Actions Report thread. In this thread you can post the results of your game. Please state victory date and score (preferably in the post title), as recorded in the Hall of Fame, and the most important: your path to glory!

STOP - Please do not continue reading this thread until you have completed and submitted your game.

Please attach your victory save to your post.

- What was your plan for achieving the VC? What are the major steps you planned to take? What events, if any, changed the plan in execution and to what new plan? Any interesting decision points?
- How did the leader bonus and civ unique ability impact your plan/play, if at all?
- How many cities did you settle and/or capture? Where did you settle your first few cities?
- What did you prioritize for technology/civics?
- What were key production/purchase focuses? Military units / Civilian units / Districts & city development / Wonders / Civ Unique Unit & Infrastructure? Most critical or interesting?
- Pantheon chosen and why? Religious beliefs chosen, and why?
- What governments did you select? What key policy cards did you use? Why?
- Which Governors were most important; when and why?
- Was diplomacy/trading useful? How? Relations with other civs?
- Were City-States helpful? Any competition with other civs for key city states?
- When did you have Dark/Golden ages?
- How did the game modes affect or impact your play?
- How did the reduced victory conditions impact your game?

- How were the Barbarians?
- Any surprises/frustration/elations you ran into, how did you deal with it?
- Did you enjoy your game?

Extra - Did you find the easter egg?


Please use spoiler tags for any surprise details you'd like kept hidden. Thanks.

Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences (please state if the game is a replay). Please refrain from posting videos until the deadline for submission is over.
 
Last edited:
Culture Victory turn 267, Score 1186

I was originally going for a religion, but missed it by a few turns. Then I pushed for culture districts. I had 1 crash reload. Then after the victory screen I accidentally hit the main menu button instead of the one more turn button, so I had to replay the last turn to get the victory save.
 

Attachments

  • 6otM128 Culture Vic T267 S1186.Civ6Save
    2.4 MB · Views: 27
  • 6otM128_Crash Reload.Civ6Save
    2 MB · Views: 26
CV 188

Spoiler t189 :

upload_2022-2-15_17-51-37.jpeg



Europe is a pretty interesting map, especially when there are no Near-Eastern civilizations. The entire eastern part of the map was just a huge wasteland with tundras, deserts, barbarians and undiscovered tribal vilages ;)
Went for an extremelly agressive approach, captured Italy with ships and then continued conquering with a bunch of units.

Curious to find out what was the easter egg :)
Thanks for the game!
 
Didn't make it to turn 100 again. Botched an early war and got so far behind in everything that there was no way I could catch up. I guess that's a really "high-risk, high-reward" strategy.
 
CV turn 200/201

Went for a mix of war and peace; was deliberately trying to keep from eliminating Civs (to keep them as a source of tourism) but it was a struggle. Had to gift Portugal the French city of Rheims twice (it kept loyalty flipping to me) to keep him alive. Captured Rome early but let him live- that was my biggest error, as despite the fact that he only had 2 cities he still became the biggest culture competitor. At the end I got tired of seeing his internal tourists creep up and I just conquered his biggest city to stop it; he would have died altogether from loyalty pressure but the game ended. Also, was so focused on keeping a lid on the European civs that I was very slow to colonize the Pamukkale wonder, and didn't get much benefit out of it.

Fun game, hadn't really played this map so glad for the opportunity. Would have been even more interesting if Ottomans and Russia had been there!

Thanks for the game!
 

Attachments

  • GOTM 128 Cul Vic GORGO 201.Civ6Save
    2 MB · Views: 24
Cultural Victory, T239, Score 1988, Time 30 h

Completely peaceful game focused on relics tourism.

I got carried over on expanding all through those empty planes to the Northeast of Europe. Could have focused more on getting a victory, but I liked to paint all red the map with my cities.

The game was largely impacted by the discovery of extremely fertile land on the northern tundra. After initial shock on spotting this around a lake, I find out it was due to repeated fires in all the Finland area forest. I quickly settled the area and the cities there pushed my Empire to new heights, eventually becoming the core of the nation and producing Settler and Traders to conquer the rest of the plains.
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Key wonders were Cristo Redentor and St. Basil Cathedral to push that religious relic tourism to my neighbors. Oxford University was a nice addition and got the Great Library after turning Plock to my side by cultural pressure.

Give there were little hill spots for Acropolis, I focused on Holy Sites to hold relics. I took the south eastern Asian area for the hills to build Acropolis there and because some exotic luxuries in the area.

It took a lot of time to get out of the initial Peloponnese peninsula, but once out of there, it was a matter of expanding NE with Monumentality and Holy Sites.

Thanks a lot for the game!

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Spoiler Full log :

1 - :c5greatperson:Ancient Era; Europe:trade:
3 - Sparta:c5capital:
9 - Village (Builder)
13 - Mining:c5science: Pamukkale:c5food: Warrior:c5production:
14 - Hattusa:c5influence:
18 - Code of Laws:c5culture: Slinger:c5production:
22 - Venice:c5influence: Frederick:c5influence:
24 - Barbarian encampment:c5war: Jadwiga:c5influence:
25 - Village (20 faith)
26 - Pantheon (Religious Settlements):religion: Settler:religion:
28 - Yerevan:c5influence:
29 - Sailing:c5science:
31 - Settler:c5production: Trajan:c5influence:
34 - Athens:c5capital:
36 - Village (archery, masonry)
39 - Argos:c5capital: Asia:trade:
40 - Bronce Working:c5science: Matterhorn:c5food:
42 - Village (75 gold) Geneva:c5influence:
43 - Monument:c5production: Holy site:c5production:
44 - Animal Husbandry:c5science: Early Empire:c5culture: Magnus:c5citizen:
48 - Galley:c5production:
49 - Joao:c5influence:
50 - Catherine:c5influence:
51 - Masonry:c5science: Mysticism:c5culture: Galley:c5production:
52 - Valletta:c5influence: Mount Vesuvius:c5food:
54 - Pottery:c5science: Craftsmanship:c5culture: Settler:c5production:
56 - Archer:c5gold:
58 - Corinth:c5capital: State Workforce:c5culture: Pingala:c5citizen: Slinger:c5unhappy:
59 - Writing:c5science:
61 - :c5greatperson:Classical Era (Golden Age - Monumentality) Granada:c5influence: Africa:trade: Builder:c5gold:
62 - Cliffs of Dover:c5food: Cardiff:c5influence:
64 - Political Philosophy:c5culture: Autocracy:c5citystate: Holy site:c5production: Shrine:c5production: Builder:c5gold:
65 - Barbarian camp (+45 gold):c5gold: Shrine:c5production: Galley:c5unhappy:
66 - Currency:c5science:
67 - Barbarian camp (+45 gold):c5gold:
70 - Military Tradition:c5culture: Holy site:c5production: John the Baptist:greatwork::c5citizen: Granary:c5production: Granary:c5production:
71 - Wheel:c5science: Galley:c5gold: Religion (Reliquaries, Cross-cultural Dialogue):religion:
72 - Irrigation:c5science:
74 - Archery:c5science: Builder:religion:
75 - Monument:c5production: Barbarian camp (+45 gold):c5gold: Builder:c5gold: Settler:c5production:
77 - Drama and Poetry:c5culture: Barbarian camp (+45 gold):c5gold:
79 - Monument:c5production: Granary:c5gold:
81 - Campus:c5production: Olympia:c5capital:
82 - Builder:religion:
83 - Theology:c5culture: Vilnus:c5influence:
84 - Library:c5production:
85 - Water mill:c5production: Barbarian camp (+45 gold):c5gold: Temple:c5gold:
86 - Shipbuilding:c5science: Settler:religion:
89 - Horseback Riding:c5science: Trader:c5unhappy: Campus:c5production:
90 - Recorded History:c5culture: Provision (Magnus):c5citizen: Government plaza:c5production: Researcher (Pingala):c5citizen:
91 - Galley:c5unhappy:
92 - Ancient walls:c5production:
93 - Games and Recreation:c5culture: Construction:c5science:
94 - Mathematics:c5science:
95 - Settler:c5gold: Barbarian camp (+45 gold):c5gold: Armagh:c5influence:
99 - Apprenticeship:c5science: Temple:c5production:
101 - Pharsalos:c5capital: Eretria:c5capital: Ancestral Hall:c5production: Grants (Pingala):c5citizen: Barbarian camp:c5war:
102 - Engineering:c5science: Defensive Tactics:c5culture: Liang:c5citizen: Settler:c5gold: Shrine:c5production: Robert:c5influence:
103 - Trader:c5production:
104 - Celestial Navigation:c5science: Hanging Gardens:tourism: Village (+1 pop)
105 - Knossos:c5capital:
107 - Builder:c5gold:
108 - Ancient walls:c5production: Ancient walls:c5production: Kristina:c5influence: Met all the civilizations:c5trade:
109 - Hildegard of Birgen:greatwork::c5citizen:
110 - Education:c5science: Settler:religion:
112 - Iron Working:c5science: Settler:c5production: Archer:c5unhappy:
113 - :c5greatperson:Medieval Era (Free Inquiry)
114 - Rhodes:c5capital: Builder:c5gold:
115 - Ancient walls:c5production: Monument:c5production: Hoplite:c5gold:
116 - Feudalism:c5culture: Campus:c5production: Megara:c5capital:
117 - Temple:c5production: Horseman:c5gold: Pergamon:c5capital:
118 - Military Engineering:c5science: Aqueduct:c5production:
119 - Library:c5production: Belief (Guwara):religion:
120 - Settler:c5production: Archer:c5production:
122 - Archer:c5production:
123 - Water mill:c5production:
124 - Machinery:c5science: Archer:c5production: Monument:c5production: Phocaea:c5capital:
126 - Apostle:religion:
128 - Civil Service:c5culture: Jadwiga (militar):c5strength: Trajan (research):c5strength: Frederick (cultural):c5strength: Joao (economic):c5strength: Water mill:c5gold:
129 - Aqueduct:c5production:
130 - Settler:c5gold:
131 - Library:c5production:
132 - Castles:c5science: Divine Right:c5culture: Commercial hub:c5production: Monarchy:c5citystate:
135 - Monument:c5production: Holy site:c5production: Quadrireme:c5production:
136 - Military Training:c5culture:
137 - Apostle:religion:
139 - Stirrups:c5science: Acropolis:c5production: Market:c5production:
140 - Mercenaries:c5culture: Ephesus:c5capital:
141 - Military Tactics:c5science: Robert (religious):c5strength: Water mill:c5production: Pikeman:c5moves: Pikeman:c5moves: Crossbowman:c5moves: Crossbowman:c5moves:
142 - University:c5production:
143 - Industrial zone:c5production: Monument:c5production: Settler:c5gold: Apostle:religion:
144 - Commercial hub:c5production:
145 - Barbarian camp (+45 gold):c5gold:
146 - Medieval Faires:c5culture: Pikeman:c5moves: Crossbowman:c5moves: Curator (Pingala):c5citizen: Holy site:c5production:
147 - Trader:c5production: Gurdwara:c5production:
148 - Market:c5gold:
149 - Guilds:c5culture: Zoning Commissioner (Liang):c5citizen: Sicyon:c5capital: Barbarian camp (+45 gold):c5gold:
150 - Banking:c5science: Apostle:religion: Industrial zone:c5production:
151 - Astronomy:c5science: Harbor:c5production:
152 - University:c5production: Relic:religion:
154 - Workshop:c5gold: Harbor:c5production: Monument:c5production:
155 - Barbarian camp (+45 gold):c5gold: Settler:c5production:
156 - Diplomatic Service:c5culture: Amphitheater:c5production: Builder:c5gold: Warrior:c5unhappy:
158 - Trader:c5gold: Miletos:c5capital: Crossbowman:c5unhappy:
159 - Harbor:c5production: Barbarian camp (+45 gold):c5gold:
160 - Settler:c5production: Apostle:religion:
161 - Lighthouse:c5production: Monument:c5production: Crossbowman:c5unhappy: Settler:c5unhappy:
162 - :c5greatperson:Renaissance Era (Golden Age - Monumentality) Industrial Zone:c5production: Industrial zone:c5production: Builder:c5war:
163 - Siege Tactics:c5science: Settler:c5production: Village (+20 niter)
164 - Humanism:c5culture: Workshop:c5gold: Settler:religion: Encampment:c5production:
165 - Aqueduct:c5production: Barbarian camp (+45 gold):c5gold: Relic:religion:
166 - Great Bath:tourism: Settler:c5production: Lighthouse:c5production: Relic:religion:
167 - Lighthouse:c5production: Shrine:c5gold: Temple:c5gold: Builder:c5unhappy:
168 - Entertainment complex:c5production: Mytilene:c5capital: Pikeman:c5unhappy:
169 - Gunpowder:c5science: Workshop:c5production: Barbarian camp (+45 gold):c5gold: Shrine:c5production: Apostle:religion: Settler:c5production:
170 - Imhotep:greatwork::c5citizen: The Enlightenment:c5culture: Scientific Theory:c5science: Arena:c5production: Barracks:c5production:
171 - Ibn Fadlan:greatwork::c5citizen: Builder:c5gold:
172 - Metal Casting:c5science: Entertainment complex:c5production: Harbor:c5production: Paros:c5capital: Tegea:c5capital: Delphi:c5capital:
173 - Temple:c5production: Lighthouse:c5production:
174 - Colossus:tourism: Grand Master’s Chapel:c5production: Industrial zone:c5production: Monument:c5production: Connoisseur (Pingala):c5citizen: Builder:c5gold:
175 - Ancient walls:c5production: Workshop:c5production: Medieval walls:c5production: Ancient walls:c5production: Ancient walls:c5production: Ancient walls:c5production: Ancient walls:c5production:
176 - Buttress:c5science: Mercantilism:c5culture: Ancient walls:c5production: Ancient walls:c5production: Renaissance walls:c5production: Medieval walls:c5production: Monument:c5production: Barbarian camp (+45 gold):c5gold: Settler:religion:
177 - Pike and shot:c5moves: Harbor:c5production: University:c5production: Medieval walls:c5production: Monument:c5production: Granary:c5production: Granary:c5production: Granary:c5production: Granary:c5production:
178 - Cartography:c5science: Granary:c5production: Harbor:c5production: Monument:c5production:
179 - Statue of Zeus:tourism: Bank:c5production: Settler:c5production: Barbarian camp (+45 gold):c5gold: Settler:c5gold:
180 - Mass Production:c5science: Gurdwara:c5production: Granary:c5production:
181 - Trader:c5production: Granary:c5production: Granary:c5production: Trader:c5production: Quadrireme:c5unhappy:
182 - Civil Engineering:c5culture: Reinforced materials (Liang):c5citizen: Plock:c5puppet: Leonardo da Vinci:greatwork::c5citizen: Monument:c5production: Settler:c5production: Syracuse:c5capital: Builder:c5gold: Settler:religion:
183 - Acropolis:c5production: Pylos:c5capital: Tiryns:c5capital: Settler:c5production: Relic:religion: Builder:c5gold: Barbarian camp:c5war:
184 - Santa Cruz:greatwork::c5citizen: Holy site:c5production:
185 - Barbarian camp:c5war: Granary:c5gold: Water mill:c5gold: Shrine:c5production:
186 - Gurdwara:c5production: Settler:c5production: Mycenae:c5capital: Gortyn:c5capital: Chalkis:c5capital: Water mill:c5gold: Water mill:c5gold: Settler:c5production: Aqueduct:c5production: Apostle:religion:
187 - Colonialism:c5culture: Charles Darwin:greatwork::c5citizen: Temple:c5production: Pike and host:c5moves: Crossbowman:c5moves: Crossbowman:c5moves: Caravel:c5moves:
188 - Square Rigging:c5science: Industrialization:c5science: Acropolis:c5production: Trader:c5production: Campus:c5production: Pike and host:c5moves: Crossbowman:c5moves:
189 - Amphitheater:c5production: Monument:c5production: Monument:c5production: Preserve:c5production: Trader:c5production: Pike and host:c5moves: Samos:c5capital: Village (exploration)
190 - Commercial hub:c5production: Art museum:c5production: Grove:c5production: Temple:c5production: Granary:c5production: Larissa:c5capital:
191 - Relic:religion: Water mill:c5production: Archaeological museum:c5gold: Market:c5production: Bombard:c5production: Monument:c5production: Apostle:religion:
192 - Natural History:c5culture: Trader:c5production: Monument:c5production: Harbor:c5production: Monument:c5production: Holy site:c5production: Commercial hub:c5production: Armory:c5production: Harbor:c5production:
193 - Acropolis:c5production: Shrine:c5production: Market:c5production: Bank:c5production:
194 - Mimar Sinan:greatwork::c5citizen: Shipyard:c5production: Monument:c5production: Water park:c5production: Lighthouse:c5production: Temple:c5production: Industrial zone:c5production: Musketman:c5moves: Apostle:religion:
195 - Industrial zone:c5production: Granary:c5production: Workshop:c5production: Aqueduct:c5production: Water mill:c5production: Monument:c5production: Arena:c5production: Granary:c5production:
196 - Lighthouse:c5production: Aqueduct:c5production: Monument:c5production: Holy site:c5production: Monument:c5production: Water park:c5production:
197 - Harbor:c5production: Ferris wheel:c5production: Builder:c5war: Circumnavigation:c5trade: Horseman:c5unhappy:
198 - Economics:c5science: Nationalism:c5culture: Parks and recreation (Liang):c5citizen: Settler:religion: Builder:c5gold: Lighthouse:c5production: Zoo:c5production:
199 - Industrial zone:c5production: Workshop:c5production: Shrine:c5production: Factory:c5production: Holy site:c5production: Granary:c5production: Water mill:c5production: Builder:c5gold:
200 - Aquarium:c5production: Settler:c5production: Workshop:c5production: Relic:religion:
201 - Ballistics:c5science: Ancient walls:c5production: Apostle:religion: Relic:religion:
202 - Urbanization:c5culture: Felipo Brunelleschi:greatwork::c5citizen: Water park:c5production: Lighthouse:c5production: Monument:c5production: Settler:c5production: Ferris wheel:c5production: Monument:c5production: Field cannon:c5moves: Field cannon:c5moves: Village (+20 faith) Meteor (Cuiraser)
203 - Village (+20 faith) Ancient walls:c5production: Amphitheater:c5production: Settler:c5production: Water mill:c5production: Apostle:religion:
204 - Water mill:c5production: Barbarian camp (+45 gold):c5gold:
205 - :c5greatperson:Industrial Era (Heartbeat of Steam) Replaceable Parts:c5science: Scorched Earth:c5culture: Mont St. Michel:tourism: Village (+20 favor) Jakob Fugger:greatwork::c5citizen: Niccolo Machiaveli:greatwork::c5citizen: Settler:c5production: Chios:c5capital: Water mill:c5gold:
206 - Military Science:c5science: Commercial hub:c5production: Archaeologist:c5production: Factory:c5production: Aqueduct:c5production: Lamia:c5capital: Water mill:c5gold: Trader:c5gold: Nafplion:c5capital: Water mill:c5gold: Trader:c5gold:
207 - Settler:c5production: Settler:c5production: Campus:c5production: Zoo:c5production: Relic:religion: Apostle:religion:
208 - Rifling:c5science: Mausoleum at Halicarnassus:tourism: Market:c5production: Lighthouse:c5production: Workshop:c5gold: Shipyard:c5gold: Steam Power:c5science: Settler:c5production: Library:c5production: Trader:c5production: Apostle:religion:
209 - Francis Drake:greatwork::c5citizen: Shrine:c5production: Trader:c5production: University:c5production: Aqueduct:c5production: Naxos:c5capital: Water mill:c5gold:
210 - Privateer:greatwork::c5citizen: Bank:c5production: Preserve:c5production: Trader:c5production: Temple:c5production: Barbarian camp (+45 gold):c5gold:
211 - Trader:c5production: Factory:c5production: Marathon:c5capital: Water mill:c5gold: Patras:c5capital: Apostle:religion: Barbarian camp:c5war:
212 - Mobilization:c5culture: Huey Teocalli:tourism: Neighborhood:c5production: Campus:c5production: Market:c5production: Trader:c5production: Holy site:c5production: Trader:c5production: Grove:c5production: Moksha:c5citizen:
213 - Monument:c5production: Temple:c5production: Lighthouse:c5production: Trader:c5production: Barbarian camp:c5war: Apolyton:c5capital: Granary:c5gold: Washington:c5capital:
214 - Sanitation:c5science: Factory:c5production: Gurdwara:c5production: Trader:c5production: Diplomatic quarter:c5production: Shipyard:c5production: Neighborhood:c5production: Relic:religion: Apostle:religion: Acropolis:c5production: Cuiraser:c5gold:
215 - Industrial zone:c5production: Trader:c5production: Neighborhood:c5production: Monument:c5production:
216 - Ferris wheel:c5production: Monument:c5production: Apostle:religion: Sewer:c5production: Encampment:c5production: Encampment:c5production: Harbor:c5production: Barbarian camp (+45 gold):c5gold: Barbarian camp (+45 gold):c5gold:
217 - Chemistry:c5science: Refining:c5science: Privateer:c5gold: Gustave Eiffel:greatwork::c5citizen: Coal power plant:c5production: Art museum:c5production: Workshop:c5production: Lighthouse:c5production: Harbor:c5production: Holy site:c5production: Water park:c5production: Consulate:c5production: Stable:c5production:
218 - Conservation:c5culture: Sewer:c5production: Naturalist:religion: Armory:c5production: Builder:c5gold: Shrine:c5production: Monument:c5production: Monument:c5production:
219 - Amphitheater:c5production: Naturalist:religion: Bombard:c5gold: Ephesus:c5food:
220 - Electricity:c5science: Military academy:c5production: Commercial hub:c5production: Research lab:c5production: Water park:c5production: Washington:c5food:
221 - Chancery:c5production: Monument:c5production: Harbor:c5production:
222 - Steel:c5science: Cultural Heritage:c5culture: Shrine:c5production: Sanctuary:c5production: Entertainment complex:c5production: Coal power plant:c5production: Sewer:c5production: Naturalist:religion:
223 - Opera and Ballet:c5culture: Oxford University:tourism: Combustion:c5science: Advanced Ballistics:c5science: Research lab:c5gold: Harbor:c5production: Lighthouse:c5production: Naturalist:religion: Settler:c5production: Settler:c5production: Monument:c5production: Holy site:c5production: University:c5production: Settler:c5production: University:c5production:
224 - Flight:c5science: Naval Tradition:c5culture: Potala Palace:tourism: Artillery:c5moves: Artillery:c5moves: Ironclad:c5moves: Infantry:c5moves: Horatio Nelson:greatwork::c5citizen: Oil power plant:c5production: Paros:c5food: Sicyon:c5food: Temple:c5production: Barracks:c5production: Entertainment complex:c5production:
225 - Reformed Church:c5culture: Arena:c5production: Preserve:c5production: Sewer:c5production: Lighthouse:c5production: Industrial zone:c5production: Gurdwara:c5production: Ferris wheel:c5production: Lighthouse:greatwork::c5citizen: Shipyard:greatwork::c5citizen: Apostle:religion:
226 - Radio:c5science: Mass Media:c5culture: Military engineer:c5production: Amphitheater:c5production: Laying on of Hands (Moshka):c5citizen: James Watt:greatwork::c5citizen: Bank:c5production: Campus:c5production: Builder:c5production: Grove:c5production: Workshop:greatwork::c5citizen: Factory:greatwork::c5citizen: Gurdwara:c5production: Shrine:c5production: Barbarian camp (+45 gold):c5gold:
227 - El Greco:greatwork::c5citizen: Arena:c5production: Aerodrome:c5production: Aqueduct:c5production: Military engineer:c5production: Ferris wheel:c5production: Relic:religion:
228 - Gurdwara:c5production: Aquarium:c5production: Amphitheater:c5production: Entertainment complex:c5production: Cristo Redentor:tourism: Commercial hub:c5production: Market:c5production: Commercial hub:c5production: Harbor:c5production: Coal power plant:c5production: Shipyard:c5production: Naturalist:religion:
229 - Combined Arms:c5science: Ideology:c5culture: Seaport:c5production: Lighthouse:c5production: Armory:c5production: Merchant Republic:c5citystate: Sanctuary:c5production: Holy site:c5production: Acropolis:c5production: Military engineer:c5production: Naturalist:religion:
230 - Harbor:c5production: Temple:c5production: Sicyon:c5food:
231 - Plastics:c5science: Aquarium:c5production: Zoo:c5production: Campus:c5production: Industrial zone:c5production: Mycenae:c5food: Shrine:c5production: Industrial zone:c5production: Archaeological museum:c5production:
232 - Suffrage:c5culture: Democracy:c5citystate: Temple:c5production: John Jacob Astor:greatwork::c5citizen: Philadelphia:c5capital: New York:c5capital: Water mill:c5gold: Monument:c5gold: Preserve:c5production: Aqueduct:c5production: Harbor:c5production: Builder:c5gold: Gurdwara:c5production: Commercial hub:c5production: Workshop:c5production: Campus:c5production: Library:c5production: Settler:c5war: Naturalist:religion:
233 - Computers:c5science: Market:c5production: Shipyard:c5production: Trader:c5production: Water park:c5production: Industrial zone:c5production: Workshop:greatwork::c5citizen: Factory:greatwork::c5citizen: Archaeologist:c5production: Factory:c5production: Mycenae:c5food: Acropolis:c5production: Relic:religion:
234 - Ching Shih:greatwork::c5citizen: Mary Shelley:greatwork::c5citizen: Library:c5production: Trader:c5production: Spy:c5production: Zoo:c5production: Trader:c5production: Trader:c5production: Market:c5production: Biplane:c5production: Trader:c5production: Trader:c5production: Builder:c5gold: Naturalist:religion: Barbarian camp (+45 gold):c5gold: Relic:religion: Relic:religion:
235 - Advanced Flight:c5science: Professional Sports:c5culture: Sewer:c5production: Spy:c5production: Aerodrome:c5production: Broadcast center:c5production: Art museum:c5production: Lighthouse:c5production: Market:c5production: Builder:c5gold: Tank:c5moves: Tank:c5moves: AT Crew:c5moves: AT Crew:c5moves: Fighter:c5moves: Apostle:religion:
236 - Bank:c5production: Shipyard:c5production: St. Basil’s Cathedral:tourism: Military academy:c5production: Trader:c5production: Amphitheater:c5production: Grove:c5production: Boston:c5capital: Monument:c5gold: Granary:c5gold: Barbarian camp:c5war:
237 - Synthetic Materials:c5science: University:c5production: Temple:c5production: Trader:c5production: Baltimore:c5capital: Monument:c5gold: Granary:c5gold: Monument:c5production: Gurdwara:c5production: Gurdwara:c5production: Sanctuary:c5production: Aqueduct:c5production: Trader:c5production: Trader:c5production: Entertainment complex:c5production:
238 - Heidelberg:c5puppet: Coliseum:tourism: Trader:c5production: Factory:c5production: Arena:c5production: Workshop:c5production:
239 - Composites:c5science: Nuclear Program:c5culture: Sewer:c5production: Bank:c5production: Stadium:c5production: Amphitheater:c5production: Preserve:c5production: Barbarian camp (+45 gold):c5gold:
240 - Stock exchange:c5production: Grove:c5production: Relic:religion: Naturalist:religion: Naturalist:religion:


Spoiler Detailed City build order :

Sparta:c5capital: (T3): Warrior > Slinger > Settler > Holy site > Galley > Galley > Hoplite > Shrine > Granary F Builder > Settler > Campus > Temple > Trader > Settler > Library > Archer > Archer > University > Trader > Harbor > Lighthouse > Colossus > Ancient walls > Gurdwara > Acropolis € Shipyard € Privateer € Bombard > Oxford University € Research lab > Amphitheater > Water park > Art museum
Athens:c5capital: (T34): Monument > Settler > Hoplite € Builder > Holy site > Shrine > Granary > Water mill € Temple > Government plaza € Settler > Ancestral Hall € Settler > Settler > Settler F Apostle > Aqueduct F Apostle > Acropolis F Apostle > Gurdwara F Apostle > Amphitheater F Apostle F Apostle > Grand Master’s Chapel F Apostle > Art museum F Apostle > Commercial hub > Market > Bank > Broadcast center
Argos:c5capital: (T39): € Builder > Holy site > Monument € Granary F Settler > Ancient walls > Shrine > Temple > Archer > Quadrireme > Industrial zone > Harbor > Lighthouse > Workshop > Trader > Shipyard > Water park > Ferris wheel > Aquarium > Factory > Torre de Belem
Corinth:c5capital: (T58): Monument > Campus > Library > Hanging Gardens € Builder > Ancient walls € Builder > Aqueduct > Commercial hub > Market > University € Builder > Industrial Zone > Workshop > Bank > Granary > Acropolis > Amphitheater > Water mill € Archaeological museum > Archaeologist > Factory > Coal power plant > Entertainment complex > Broadcast center > Arena > Stock exchange
Olympia:c5capital: (T81): F Builder > Campus > Library > University > Harbor > Monument > Lighthouse > Ancient walls > Shipyard Acropolis > Amphitheater > Art museum > Shipyard
Pharsalos:c5capital: (T101): Ancient walls € Hoplite > Monument F Settler F Settler € Builder € Builder > Harbor > Industrial zone € Builder € Builder > Lighthouse € Workshop > Shipyard > Entertainment complex > Arena
Eretria:c5capital: (T101): Ancient walls F Settler > Monument > Water mill > Holy site > Industrial zone € Workshop > Aqueduct € Trader > Etemenanki Great Bath > Shrine > Temple > Gurdwara > Granary > Commercial hub F Apostle F Apostle F Apostle > Factory > Market > Coal power plant > Entertainment complex > Arena > Zoo > Forbidden Palace
Knossos:c5capital: (T105): Monument > Water mill > Industrial zone € Workshop € Builder € Builder > Aqueduct > Granary > Mont St. Michel > Campus > Library > University > Entertainment complex > Arena > Christo Redentor > Zoo > Commercial hub
Rhodes:c5capital: (T114): € Horseman > Water mill > Harbor € Settler > Lighthouse > Monument > Mausoleum at Halicarnassus > Campus > Library > University
Megara:c5capital: (T116): Monument € Water mill € Settler > Commercial hub € Market > Encampment > Barracks > Ancient walls > Statue of Zeus > Granary F Settler > Armory > Aqueduct > Bank > Military academy > Builder > Industrial zone G Workshop G Factory > Big Ben
Pergamon:c5capital: (T117): Holy site € Shrine € Temple > Harbor > Monument > Lighthouse > Water mill > Campus > Library
Phocaea:c5capital: (T124): Harbor > Lighthouse > Monument > Acropolis > Amphitheater > Art museum > Aqueduct > Industrial zone
Ephesus:c5capital: (T140): Monument € Settler > Aqueduct > Settler > Settler > Settler > Settler > Entertainment complex > Ancient walls > Medieval walls > Settler > Settler > Settler Commercial hub > Market > Bank > Granary > Arena > Zoo > Holy site > Settler > Settler > Shrine > Temple F Apostle > Neighborhood > Gurdwara F Apostle > Industrial zone F Apostle > Workshop > Sewer F Naturalist > Settler > Preserve > Grove > Sanctuary > Harbor > Campus > Trader > Library F Naturalist > Lighthouse F Apostle > Shipyard > University > Stadium > Stock exchange > Research lab
Sicyon:c5capital: (T149): Monument > Settler > Settler > Settler Harbor > Lighthouse > Ancient walls > Medieval walls > Renaissance walls > Granary > Settler > Holy site > Shrine > Temple > Trader > Bombard > Trader > Water park > Ferris wheel > Aquarium > Settler > Huey Teocalli > Neighborhood > Encampment > Stable > Armory F Naturalist > Settler F Naturalist > Military academy > Military engineer > Military engineer > Gurdwara > Military engineer > Industrial zone > Workshop > Shipyard > Trader > Spy > Trader > Trader > Trader > Trader > Factory > Sewer > Aquatics center
Miletos:c5capital: (T158): Monument > Aqueduct > Entertainment complex > Arena > Industrial zone > Ancient walls > Medieval walls > Granary > Settler > Settler Trader > Commercial hub > Market > Workshop > Factory > Settler > Settler > Zoo > Trader > Trader > Trader > Trader > Trader > Trader > Trader > Trader > Encampment > Acropolis > Settler > Barracks > Sewer > Amphitheater > Coal power plant > Armory > Archaeological museum > Archaeologist > Trader > Military academy > Colosseum > Bank F Naturalist > Holy site
Mytilene:c5capital: (T168): Monument > Ancient walls > Granary > Trader > Aqueduct > Industrial zone > Workshop > Settler Holy site > Diplomatic quarter > Consulate > Chancery > Shrine > Temple > Gurdwara > Harbor > Lighthouse > Factory > Spy > Sewer > Trader > Campus
Paros:c5capital: (T172): Ancient walls > Monument > Granary > Settler > Preserve > Grove > Holy site > Shrine > Temple > Aqueduct > Harbor > Industrial zone > Workshop > Settler > Settler Campus > Library > University > Factory > Trader > Lighthouse > Shipyard > Sewer > Water park > Research lab > Sanctuary > Oil power plant > Gurdwara > Ferris wheel > Aquarium > Seaport > Commercial hub > Market > Trader > Aerodrome > Bank > Hermitage
Tegea:c5capital: (T172): Campus > Monument F Settler > Library > Aqueduct € Cuiraser > University > Acropolis > Amphitheater > Harbor
Delphi:c5capital: (T172): Ancient walls > Monument > Settler Harbor > Lighthouse > Water park > Ferris wheel > Settler > Aqueduct > Neighborhood > Holy site > Shrine > Settler St. Basil’s Cathedral > Temple > Preserve > Grove > Gurdwara
Plock:c5puppet: (T182): Temple F Apostle F Apostle > Potala Palace F Apostle > Gurdwara > Hadgia Sofia
Syracuse:c5capital: (T182): Monument > Water mill > Granary > Ancient walls > Commercial hub > Market > Industrial zone
Pylos:c5capital: (T183): Monument > Granary > Harbor G Lighthouse G Shipyard > Acropolis > Amphitheater > Art museum
Tiryns:c5capital: (T183): € Granary € Water mill > Monument € Builder > Harbor € Builder € Builder € Builder > Holy site
Mycenae:c5capital: (T186): Monument > Granary > Holy site > Shrine > Settler Preserve > Grove > Temple > Harbor > Lighthouse > Water park > Sewer > Ferris wheel > Aerodrome F Naturalist F Naturalist > Biplane F Naturalist > Biplane > Sanctuary > Shipyard
Gortyn:c5capital: (T186): € Water mill > Monument > Commercial hub > Market > Aqueduct > Holy site
Chalkis:c5capital: (T186): € Water mill > Monument > Commercial hub > Market > Entertainment complex
Samos:c5capital: (T189): Water mill > Monument > Industrial zone G Workshop G Factory > Aqueduct > Commercial hub
Larissa:c5capital: (T190): Monument > Water mill > Holy site > Shrine > Temple > Gurdwara > Entertainment complex
Chios:c5capital: (T205): € Water mill > Monument > Commercial hub
Lamia:c5capital: (T206): € Water mill € Trader > Monument > Harbor
Nafplion:c5capital: (T206): € Water mill € Trader > Monument > Industrial zone > Workshop > Holy site
Naxos:c5capital: (T209): € Water mill > Monument > Holy site
Marathon:c5capital: (T211): € Water mill > Monument > Holy site
Patras:c5capital: (T211): Monument > Harbor > Lighthouse > Holy site > Shrine > Temple > Trader > Gurdwara F Naturalist > Preserve
Apolyton:c5capital: (T213): € Granary > Acropolis
Washington:c5capital: (T213): Monument F Naturalist > Harbor > Lighthouse > Preserve > Trader > Grove > Sanctuary
Philadelphia:c5capital: (T232): Monument > Granary
New York:c5capital: (T232): € Water mill € Monument > Harbor
Boston:c5capital: (T236): € Monument € Granary > Harbor
Baltimore:c5capital: (T237): € Monument € Granary > Harbor
Heidelberg:c5puppet: (T238): Monument
 

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