6otM150 Announcement

Eyswein

King
GOTM Staff
Joined
Nov 26, 2016
Messages
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Welcome to game 150 in the 6OTM Series! These games will allow new and old GOTM fans to try out the new features in Civ6 in a friendly environment. Participants are encouraged to post questions, stories, advice, tricks and failures in the dedicated game threads (described below). Each game will specify the Civ you will play and the Victory Condition to strive for. We will be working to refine the 6otM concept as we move ahead with the series. Gifting of cities is an exploit in a religious VC as the AI cant see that it will lose if it accepts the cities.

Must Read!

We would like to ask you to abide by our most sacred rule: Don’t replay any turns! If you make a mistake, accept it and try to recover. To ensure fair play and prevent results exclusions, please set your Autosaves to 1 turn. In the event of a computer crash while playing, just reload to the previous save and play it as closely to how you played it the first time. Please let Leif know (via Conversation (Private Message)) if you experienced a crash and how many turns you replayed.

Civ VI - 6otM150 Details:
Player (You): Gilgamesh - Sumeria
Victory Condition: Domination or Religious but all other VCs are enabled.
Difficulty: Prince

Civs/City-States (including player): 10/18
Map Type/Size: Lakes/Standard Size

Game pace: Standard
Resources: Sparse
World Age: Old

Temperature: Cold
Rainfall: Arid

Disaster Intensity: 2
Game Mode(s): Barbarian Clans, Heroes & Legends

Game options:
Start - Ancient Era
Enabled - Barbarians; Tribal Villages
Game Version: This game was created in Civ6 Gathering Storm version 1.0.12.9.
Game Requirements: vanilla version of Civilization VI with Rise and Fall and Gathering Storm expansions. All pre-NFP & NFP DLCs are required.

Here is where you will start:
6otM150 start.png



Gilgamesh - Sumeria Unique Attributes:
Spoiler Unique Attributes :
Gilgamesh Leader Bonus: Legacy of Enkidu -
25% Production increase when claiming Heroes, and Heroes have 20% more Lifespan.

Unique Ability: Epic Quest - Capturing a Barbarian Outpost also grants a Tribal Village reward. Levying city-state units costs 50% less Gold.

Unique Unit: War-Cart - Replaces N/A; Unlocked at start
Attributes: Strongest of the starting units in the game.; No combat penalties against anti-cavalry units; +1 Movement when starting its turn on flat terrain with no Woods or Rainforests; Ignores enemy zone of control.

Unique Infrastructure: Ziggurat - Replaces N/A; Unlocked at start; Built by builder
Effects: +2 Science; +1 Culture if placed adjacent to a River; +1 Culture (with Natural History)
Restrictions: Cannot be built on Hills tiles.


Information about threads associated with each individual 6otM -- Must Read if you are new to our Game of the Month!
Please note: If you wish to make a video of your game, please do not post any links to it until after the game submission date has passed. This is because of the potential spoilers that are created by posting before the end date. Thank you for your cooperation.

Spoiler :
Announcement thread (this one): This thread is used to announce the game and clarify the settings and rules (don't be afraid to ask questions). It's also used to discuss the game before you start, and post problems with opening the save. Once you have opened the save, DO NOT POST in the Announcement thread, even non game-related information. Instead use the next thread.

Opening Actions thread: This thread is used to discuss the game's opening decisions and strategies through the first 100 or so turns. Here you can post questions related to the game and share your achievements/anger/frustration/victories while you play. We encourage players to use the spoiler tags for screenshot. During the time the game is active, please do not post any information concerning the game outside of the spoiler threads including screen shots, videos, or recorded/live-cast Let's Plays on other websites.

After Actions thread: In this thread you can post the results of your game. Please state your victory/loss date and final score (preferably in the post title) and describe your path to glory in this post! Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences. The game will not be closed as such, but after one month, the results will be compiled, and will not necessarily be updated with reports coming in after the finish date.


File Upload System
In development.

This game runs for a month and ends 2 Feb 23.


The save is attached below.
 

Attachments

  • 6otM150_Sumeria_DomRel_Prince.Civ6Save
    1,023.8 KB · Views: 218
Cool! Actually wanted to play Gilgamesh for my next game. Guessing start position should be standard, too?
 
I have Leader pass, but when I have to load starting save, Great negotiators and Great commanders are red, so I can't load game. How to solve that bug?
 
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