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6otM63 After Action

Discussion in 'Civ6 - Game Of The Month' started by leif erikson, May 14, 2019.

  1. leif erikson

    leif erikson Game of the Month Fanatic Administrator Supporter GOTM Staff

    Joined:
    Feb 2, 2003
    Messages:
    25,852
    Location:
    Plymouth, MA
    Welcome to the 6otM63 After Actions Report thread. In this thread you can post the results of your game. Please state victory date and score (preferably in the post title), as recorded in the Hall of Fame, and the most important: your path to glory!

    STOP - Please do not continue reading this thread until you have completed and submitted your game.

    Please attached your victory save to your post.

    - How many cities did you settle, or capture?
    - What did you prioritize for research and policies?
    - What did you build for an Army and Navy and how did it change?
    - Did you use your UU's? Were they useful?
    - What was your most useful unit?
    - Was diplomacy useful? How?
    - Were City-States helpful? Did any other civ give you a hard time about city-states?
    - Did religion play a role in your game?
    - What was your strategy, how did you gain your Domination VC?
    - How many Dark Ages and/or Golden Ages did you have? Did you have a strategy?
    - What effect did Loyalty have on your settling or conquering? How did you mitigate its effects?
    - Any surprises you ran into, how did you deal with it?
    - Did you enjoy your game?

    Please use spoiler tags for any surprise details you'd like kept hidden. Thanks.

    Players are encouraged to provide feedback on the game. Some players like to replay the game, and although we will not record the results from a replay, you can still post your new experiences (please state if the game is a replay). Please refrain from posting videos until the deadline for submission is over.
     
  2. DanQuayle

    DanQuayle Chieftain

    Joined:
    Oct 18, 2015
    Messages:
    299
    DomV T124

    I originally planned to try a push with archers/siege units for a change using the Ottomans' UA, but when I scouted all the horses, I decided otherwise.
    I only settled 3 cities: capital SW toward Torres del Plaine and the 2 expansions near the horses. This however meant that I had no luxuries to sell early on. This game is way too forgiving for lacking amenities.
    Scouting first and settling Torres secured the classical golden age which is less than a guarantee on continents.
    I went hard science with 3 early Campi to get early Navigation. In the end Cartography wasn't needed, but I think it was faster to reach London through the ocean.

    Pantheon: God of the Forge (Goddess of the Harvest taken)
    Golden Ages: PB&V, Monumentality
    Governors: Magnus (Black Marketeer), Ibrahim (Serasker)
    Disasters: I got hit a few times by flooding rivers as my units where passing by which made me a bit paranoid. However, I didn't lose any units because of this.
    UUs: I didn't build any. Barbary Corsair (I got Frigates instead since they are upgradable from Quadriremes and have higher combat strength against cities) Janissaries (I originally planed to upgrade some city state swordsmen, but I didn't get the chance to (see below))

    AI Behavior:
    Spoiler :

    • Not long after killing Hungary, I got DoW'd by Harald which had a high military score. However, it was mainly composed of Longships and his land army was very weak. He moved his small land army near the city of Győr before attacking which made it even easier for me to pick apart.
    • Harald made a clever move by becoming the suzerain of Lisbon and levying its troops immediately. Lisbon had a lot of units and had one of my horseman cornered and subsequently killed.
    • Now this gets weird. Chandragupta which also had a high military score (700+) began moving its troops westward around my city of Győr (that city again!) in an act of artful subtleness (plain as day, really). This army was larger this time and formed a half-circle with multiple flanks around my city. However, he never attacked. When I finished building my second army, I got tired of waiting, so I DoW'd him and killed a few of his units. However, the next few turns I notice that his army has completely vanished! He now has a military score below 100! This was a MAJOR BUG unlike anything I've personally seen first hand in this game before. I was able to replicate this exact bug with the correct saves which I also have attached at the end of this post. Reveal map in the T106 save and you will see that Chandragupta only has a few warriors left!
    • Toward the end, I dropped 4 envoys to Ngazargamu for the final push against Scythia. I levied its units to act as meat shields. However, it turns out that that Scythia also has 3+ envoys left and gets its suzerainty back just 1 turn before my Amani got established in it.
    • Eleanor had a Knight in London giving her capital 70CS, but she decided to move it out on the last turn now making London only a 40+CS city (She maybe preferred to save the knight and lose the city??)
     

    Attached Files:

    Last edited: May 19, 2019
  3. Casualty of war

    Casualty of war Chieftain

    Joined:
    Feb 20, 2018
    Messages:
    144
    So I had Buda, Delhi, Nidaros, Ulundi, and Niani. Then I smashed London by sea and Povrovka by Cavalry/Artillery in a one-two punch. Imagine my face when the game didn't end, and slowly I realized I mixed up my Indians. Sail! Sail like you never sailed before for Patna! :)

    I had not played Sulieman yet and his strengths are not my preferences. I usually crash cavalry/melee + battering rams into things, because siege weapons just get shot to pieces on the approach. Sulieman's siege plus Serasker is no joke though.

    Plus not losing pop when you capture a city and the extra loyalty is so helpful for holding on to your conquests. I also discovered that Janissarys only cost 240 Faith to purchase, which seems preposterous. And if you upgrade to a Janissary you get another promotion, also preposterous. This might be the new king of the DomV

    I had a Barbary Corsair Armada before most had Caravels, because of all of Norway's lovely Harbors. Were more of the capitols coastal, this would have been done much sooner. Also, if I were smarter, it would have been done much sooner.....
     

    Attached Files:

  4. kcd_swede

    kcd_swede Jag är Viking!½ GOTM Staff

    Joined:
    Jun 21, 2007
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    6,939
    Gender:
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    Location:
    Stockholm's B.F.C.
    DV turn 242
    I rage :aargh:quit after losing some favorite crossbow defenders and was about to lose a key a city in t79... then after sleeping :sleep:on it I decided it wasn't so bad because I could buy peace with a minor city. Ended up coming back for the win after all. No great speed, but when do I ever finish fast? :blush:

    I have played some other games since, so dont remember much details. Janissaries and Corsairs main effect was the golden age points, as I had tech for better weapons by the time I got around to them. My main forces were cannons and bombards/artillery with some pike&shots. Maybe thats why my finishes are slow. I play too conservative trying to guarantee victory. (Better a slow/mediocre win than a quick loss).:wavey:

    :thanx:
     

    Attached Files:

  5. isopaha

    isopaha Chieftain

    Joined:
    Mar 18, 2008
    Messages:
    56
    Location:
    Helsinki, Finland
    DV 216. (FIN 5, SWE 4 :goodjob:)

    Suleiman is quite OP, as I normally rely on siege anyways. I got a commanding lead before turn 100, so with better coordination could have been able to win before turn 180. But I am quite happy with how I managed to wage 3 wars simultaneously and the last 3 capitals coming under my control in the duration of just 2 turns. Pokrovka and Niani were in tricky positions where navies did not help.

    I like both UU's especially Janissaries as they can be built insanely fast. I built/bought around 20 in the game. Corsairs are not that great in capturing cities, but they come quite early an were really useful in sinking Norwegian viking ships, which he must have built 50+ in the game.

    In total I had 35 cities and with Suleiman they are almost instantly useful cities. Didn't have serious troubles with happiness or loyalty.

    I had almost all golden ages, probably just one Normal somewhere in the middle. At finish Petra is still unbuilt and Istanbul could build it in 4 turns :lol:. Production is not even that well maximized there. Did build a few wonders and conquer a lot more.
     

    Attached Files:

  6. Archaelicos

    Archaelicos Chieftain

    Joined:
    Aug 13, 2007
    Messages:
    148
    Location:
    St. Louis, MO
    I'm not attaching my save because frankly it was a pretty sloppily played game. Domination victory on turn 307.

    - How many cities did you settle, or capture?
    Couldn't even begin to count. Settled 4-5, captured dozens.

    - What did you prioritize for research and policies?
    Beelined for military. I ran into Hungary pretty early and they were very aggressive. I forward settled them, they took the city, I took it back then wiped them out.

    - What did you build for an Army and Navy and how did it change?
    I basically went for chariots and upgraded through to tanks. At the end of the game I had 3 armies of modern armor, 2 armies of rocket artillery, 2 armies of infantry, and 1 death robot. Navy-wise, I had 2 battleship armadas, 2 destroyer armadas, one carrier, and some corsairs.

    - Did you use your UU's? Were they useful?
    Surprisingly yes. The Corsair was actually MUCH better than I expected. It can take more fire than I realized and the coastal raiding was a big boost. I'd like to play Ottomans again and use the raiding strategy more.

    - What was your most useful unit?
    Hard to say. I had 3 armies of level 5 modern tanks, they were doing the heavy lifting. Used a few nukes to shorten the game towards the end.

    - Was diplomacy useful? How?
    For the first 150-200 turns, yes. I used it mainly for income generation and saying "nice doggy" until I could find a stick.

    - Were City-States helpful? Did any other civ give you a hard time about city-states?
    Yes, I made good use of city-states and levied several times to finish off Hungary and Norway. Towards the end of the game, they didn't matter.

    - Did religion play a role in your game?
    None.

    - What was your strategy, how did you gain your Domination VC?
    Nothing special. I expanded southward at a leisurely pace and then took out empires one after another. I completely wiped Hungary, India, Mali, and Norway, but it was taking forever so I just nuked the last few cities and rolled in a death robot.

    - How many Dark Ages and/or Golden Ages did you have? Did you have a strategy?

    I think I had golden ages almost the entire game except maybe the medieval era. No particular strategy. There was one point where I was about to miss on a regular age, and I levied and chopped out a wonder to dodge it.

    - What effect did Loyalty have on your settling or conquering? How did you mitigate its effects?
    Ibrahaim is amazing. Loyalty was a 100% non-factor in this game. I could just take an enemy capital and dump Ibrahaim in it and not worry.

    - Any surprises you ran into, how did you deal with it?
    Nothing comes to mind.

    - Did you enjoy your game?
    Definitely, I am NOT good at conquest and I feel like I got better playing this game. The map got tedious towards the end, and I probably spent more time upgrading/building then I needed to. The last 50 turns of so were just a click-fest. How come when I "rest" a unit, the support units that are in escort formation don't rest to? EVERY TURN I have to tell them all to stand down.
     
  7. seb_schmitt

    seb_schmitt Chieftain

    Joined:
    Nov 11, 2017
    Messages:
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    Gender:
    Male
    Domination Victory in turn 146

    Strategy before starting the game:
    Golden Ages: Monumentality
    Districts: Campus, Campus, Government Plaza, Commercial Hub, Commercial Hub
    Units: Scout, 2 Warriors -> Swordsmen -> Janissaries, 3 Slingers -> Archers, 6 Catapults -> Bombards, if necessary additional Janissaries
    Pantheon: Goddess of Harvest if still available, else God of the Forge
    Governors: Magnus (Provision), Ibrahim (Perasker), Liang or Amani (depends on Era Score)

    Adjustments to that after discovering nearby horses:
    Districts: a third campus before Government Plaza to reach horseback riding asap
    Units: instead of catapults 10 Horsemen -> Coursers, 6 heavy chariots -> Knights, additional faith bought Janissaries
    Governors: Took Amani first for becoming Suzerain of Preslav just before attacking Matthias

    - How many cities did you settle, or capture?
    Settled 6, captured 27

    - What did you prioritize for research and policies?
    Research: Archery (to clean barbarian camps), Writing, Currency, Horseback Riding, Castles, Cartography, Stirrups, Square Rigging, Gunpowder, Military Science
    Policies: God King until Pantheon then Urban Planning, Maneuvre, Strategos (for early Great General), then anything to increase Gold and Science output

    - What did you build for an Army and Navy and how did it change?
    see above

    - Did you use your UU's? Were they useful?
    In combination with Grand Masters Chapel for faith buying Janissaries (each only 240 faith!) it helped a bit in the late game

    - What was your most useful unit?
    Horsemen by far, later Coursers
    Ibrahim was a very powerful help to conquer cities

    - Was diplomacy useful? How?
    In early game to sell diplomatic favors and luxuries

    - Were City-States helpful? Did any other civ give you a hard time about city-states?
    Mainly helped to distract the enemy and pass troops

    - Did religion play a role in your game?
    Not at all

    - What was your strategy, how did you gain your Domination VC?
    See above

    - How many Dark Ages and/or Golden Ages did you have? Did you have a strategy?
    3 Golden Ages, 2 Monumentality for faith buying settlers and workers, the last one Pen, Brush an Voice to reach Nationalism asap

    - What effect did Loyalty have on your settling or conquering? How did you mitigate its effects?
    Almost none, since my troops were too fast maching trough enemies land

    - Any surprises you ran into, how did you deal with it?
    Nearby horses changed my whole strategy and it took me ~7 turns longer then expected to take Buda

    - Did you enjoy your game?
    A lot, thanks for the game!
     

    Attached Files:

  8. TrailblazingScot

    TrailblazingScot I was kittenOFchaos

    Joined:
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    Gender:
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    Location:
    Brighouse, England
    The Ottomans are a very powerful civilization in Civ 6. Apart from their governor (and he is okay, just there are better governors), every bonus is significant and worthwhile. I had little trouble holding onto conquests even in the case of London which was surrounded by English cities.

    I was probably slow to get started with conquest due to a lack of iron. In the end, I found that combined with a great general horsemen were more than capable of taking Hungarian cities. On a plus side, those cities I took from Hungary, India and the Vikings were well developed. On the other hand, I encountered lots of Indian Varu's. The Indians had settled the bottleneck near their capital and that city was very tricky to capture. Another issue was the vast fleet of Viking Longships - that tied down many resources. I wiped out Hungary, the Vikings and eventually India.

    After that is was just a matter of getting my units to the right place.

    Things that went well:

    Getting Earth Goddess. Combined with Theocracy and the Grand Chapel I bought tonnes of units cheaper. Prior to that I purchased settlers and workers cheaply using faith as I was in a permanent golden age throughout the game. Hungary fell very quickly and with little or no losses. The Indians probably put up the best fight of any civilization. I was really surprised at how few military units the Zulus threw at me.

    I'd have liked to have got the Mausoleum of Halicarnassus - a free great admiral and extra GA and GE charges is such a wonderful bonus. I don't know if Leif Erikson was in the game, but he'd have been really useful.

    Playing it again, I'd have done more to boost the population of my capital and put a harbor there. I'd have built my governmental plaza earlier and I'd have started conquering earlier with horsemen. I'd have also headed to cartography (or Leif Erikson) and gunpowder earlier. I'd stick with going Earth Goddess and Theocracy - awesome combination :)
     

    Attached Files:

    Last edited: May 28, 2019
  9. Villus

    Villus Chieftain

    Joined:
    Jan 5, 2019
    Messages:
    7
    Domination Victory in turn 176

    - How many cities did you settle, or capture?
    Settled 9, captured about 33, liberated 1

    - What did you prioritize for research and policies?
    Research: Archery, Writing, Currency, Horseback Riding, Stirrups, Cartography, Gunpowder, Square Rigging
    Policies: God King until Pantheon then Urban Planning, Agoge, Maneuvre

    - What did you build for an Army and Navy and how did it change?
    Army, started with some archers and warriors/swordsmen, continued with chariots upgraded to knights and one horse, some catapults/bombards then upgrading to Janissaries. Finally a push with corps
    Navy some early gallys and quadriremes, upgrading to caravels/frigates and also some barbary corsars

    - Did you use your UU's? Were they useful?
    In combination with Grand Masters Chapel for faith buying Janissaries and they were very helpful especially with extra movement promotion.

    - What was your most useful unit?
    Knights, Janissaries and Ibrahim

    - Was diplomacy useful? How?
    No not particulary, some initial trade but after that war.

    - Were City-States helpful? Did any other civ give you a hard time about city-states?
    No nothing special, incorporated Preslav in the Ottoman empire since Norway had settled Oslo below Brussels for extra loyality.

    - Did religion play a role in your game?
    Not at all

    - What was your strategy, how did you gain your Domination VC?
    Start conquering and continue, in the beginning more focused but after army size evolved split in two main armies with some navy support

    - How many Dark Ages and/or Golden Ages did you have? Did you have a strategy?
    All golden and monumentality all the time

    - What effect did Loyalty have on your settling or conquering? How did you mitigate its effects?
    Almost none and the usage of Ibrahim was also very benefitial from a loyality perspective

    - Any surprises you ran into, how did you deal with it?
    The Varus were a rather tough nut to crack, think I killed over 10 of them

    - Did you enjoy your game?
    A lot, thanks for the game!
     

    Attached Files:

  10. incroc

    incroc Chieftain

    Joined:
    May 15, 2019
    Messages:
    55
    T203 domination victory, forgot to check the score.

    - How many cities did you settle, or capture?
    Settled 6. 3 early on, 2 later on top of niter and one on the zulu continent for loyalty. Captured many, there was no universities in my empire so we couldn't count that far.

    - What did you prioritize for research and policies?
    Swordsmen -> Catapult -> Boats -> Jannisary -> Bombard -> Artillery. Policy wise I don't know all the cards yet, so my choices were a study in ignorance. For example, there's a 50% resource discount card! That would've helped me a lot. Early on I went for Political Philosophy and Feudalism.

    - What did you build for an Army and Navy and how did it change?
    Swordsmen early, then catapults followed by Jannisaries and Bombards. Massive lack of resources all game, would've been better to not focus so much on getting the UU and gone for archers and horses early. Had 4 frigates a caravel and some barbary corsairs late in the game. Didn't get Cartography before turn 110ish.

    - Did you use your UU's? Were they useful?
    The boat was pretty useless. The jannisary was great, but he cost niter so was never able to spam as much as I wanted. I also forgot he steals a pop at first, so I made two in my non-growing capital to much dismay.

    - What was your most useful unit?
    The bombard, and probably frigates. They're incredibly useful.

    - Was diplomacy useful? How?
    I got a lot of gold in peace deals, does that count?

    - Were City-States helpful? Did any other civ give you a hard time about city-states?
    Not really, mostly non-entitites. I did capture a few for loyalty benefits.

    - Did religion play a role in your game?
    No.

    - What was your strategy, how did you gain your Domination VC?

    Beeline swordsmen, eliminate my continent with them and catapults. Upgrade and take the other continent. But since I was too slow early it didn't work out that well, swords and catapults were horrible against the elephant.
    Next time I'm going for archer rush initially, then machinery much earlier. I also made terrible recon, my scouts kept dying to barbs and oppo's since I was in war with all three on my continent early.

    - How many Dark Ages and/or Golden Ages did you have? Did you have a strategy?
    Not really any strategy, but I had golden age every age every era. Was great when I finally could pick the one that prohibited plundering of traders.

    - What effect did Loyalty have on your settling or conquering? How did you mitigate its effects?
    Hungary squeezed me early for the iron city. Later I razed a bunch to keep up. Had both Victor and Ibrahim in the end as well. I reckon this was one of the main strengths of the Ottomans, especially on continents. I did settle a city by the zulu when I first arrived to get 3 cities there early which helped.

    - Any surprises you ran into, how did you deal with it?
    The elephant was a big surprise, he was much stronger than I thought and basically neutralised the swordman rush. It took 50 turns of war to get him :mad:

    - Did you enjoy your game?
    It was my first domination game in civ vi, so a lot of mistakes. I'll enjoy the next one more I feel. Not anything to say on the map mind you, that was great, just my decisions.
     

    Attached Files:

    Last edited: May 29, 2019
  11. tarafran

    tarafran Chieftain

    Joined:
    Nov 21, 2012
    Messages:
    103
    DV turn 139

    - How many cities did you settle, or capture?
    I settled 3 cities plus 2 captured settlers and captured around 30 cities

    - What did you prioritize for research and policies?
    I built 3 campi to get the healing GS ,should of built more than one encampment as i got my GG very late around turn120.
    Focused on horses and naval to meet all civs

    - What did you build for an Army and Navy and how did it change?
    horsesand a few archers

    - Did you use your UU's? Were they useful?they came helpful in late game. one janissor help me on the last turn and the coastal navy raider helped a bit waiting to get enough niter to upgrade my naval units

    - What was your most useful unit? horses

    - Was diplomacy useful? How?selling my luxeries

    - Were City-States helpful? Did any other civ give you a hard time about city-states?Lisbon was a big help keeping my trade route safe and gave a lot of help keeping the Danes busy while conquering their cities

    - Did religion play a role in your game?nope except for the defender +10 of Cynthia

    - What was your strategy, how did you gain your Domination VC? Hungary Dowed me very early ,kept them in check with a warrior and 2 archers waiting for my horses to get in play
    killed him and went straight to wiped the Danes ,declared on India waiting to be able to put units in the water to scout for other civs.
    Shaka was next then the last 3 civs

    - How many Dark Ages and/or Golden Ages did you have? Did you have a strategy?all golden with monuments as i got Harvest goddess

    - What effect did Loyalty have on your settling or conquering? How did you mitigate its effects?only one of Shaka city with 3 pop on the south coast kept rebelling .i finally razed it to deny him iron after we made peace

    - Any surprises you ran into, how did you deal with it? The +10 defender of the faith for Cynthia at the end.Had to wait for my GG to do some real damage to her cities without loosing to many units

    - Did you enjoy your game? very much
     

    Attached Files:

  12. arthur486

    arthur486 Chieftain

    Joined:
    Oct 28, 2016
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    Gender:
    Male
    DV @ Turn 153 - I think my fastest yet!?

    Goddess of the Harvest, Golden Ages with monumentality throughout. Largest problems were the Indian Varus (very tough early on) and lacking bombards on the final push to Pokrovka.

    I just want to say that I really don't like the game's resource management. First of all it's easy to game it by building warriors until Niter builds to 20, but if you're not careful and it does, you get an unwanted upgrade in the production queue instead of choosing a unit to upgrade :cry:

    Very fun game though, Torres near start position is obviously too strong :lol:
     
  13. FeiLing

    FeiLing Chieftain

    Joined:
    Jan 9, 2012
    Messages:
    2,064
    DomV T252 - Score 3653

    Somehow it didn't work out as well as expected with that starting location.
    Lost Ankara I think at around Turn 85 to two Warriors and 1 Archer, despite having a Garrison promoted Slinger in the City AND being on a hill AND on the other side of a river.
    I have no idea how that was enough for Matthias, one of the Warriors didn't even get to attack... that was really very demotivating and ultimatively a huge throwback.

    T169: Eleanor was helpful establishing myself on the other continent by attacking Hong Kong as can be seen on the first two screenshots.
    I very rarely get the opportunity to declare a protectorate war and also rarely levy city state units but in this case it worked out wonderfully.

    Got carried away in plundering and wonder building and since my finishing time was gonna be terrible anyway I just conquered everything instead of only the capitals.
    Camped the last capital already for a while when on T247 my game crashed twice in a row after selecting the next civic in the civics tree. And it crashed again
    after I was finished and exited to Desktop. Kinda lame considering there were no other processes slowing down the computer and it wasn't even a large map.

    I had quite a few units with max EXP/Promotions in this game, guess with the upcoming patch this might even happen faster in the future.
     

    Attached Files:

  14. leif erikson

    leif erikson Game of the Month Fanatic Administrator Supporter GOTM Staff

    Joined:
    Feb 2, 2003
    Messages:
    25,852
    Location:
    Plymouth, MA
    This game is closed for submissions as time has run out.

    You may continue to post here and attach saves if you wish. Results will include games above this post.
     
  15. DutchMark

    DutchMark Chieftain

    Joined:
    Jun 9, 2010
    Messages:
    3
    Wow, I think that's amazingly fast. I think it was Civ 3 where you could play by email and at the end of the game it was possible to swap the save history (every turn was in an email after all) and you could see turn-by-turn what the opponent did. I learnt more from that than any Civ strategy guide. Ever since I wish Firaxis implemented this option to save a play-by-play file, so we could learn from them.

    I know there used to be players who post their GOTM on YouTube. I haven't seen any recently for Civ 6 though. I love those too, but the problem is the videos end up becoming too long. I hardly have time to play, let alone sit through 6-8 hours of video.

    Anyway, even a few of the hints from this post gives me some new things to try, so thanks for posting.
     
  16. Fivethumbs

    Fivethumbs Chieftain

    Joined:
    Nov 19, 2017
    Messages:
    12
    Gender:
    Male
    DomV T172

    Been a while since last Civ game, and this was my first GatheringStorm game. Good stuff, big thanks for GotMs :)

    Lessons learned & rough timeline of the game:

    * for some reason built HolyDistrict (+3 adj bonus) & GovPlaza in capital early. Didn't work out really, wasted hammers. Did not build any Campi, smart not much.
    * For Pantheon chose the free settler, who went solo south east, and had to run away from barbs back to capital. Then went far east to settle iron. This settler took maybe 30 turns to finally settle, if not more...
    * for Hungary, built ~6 warriors & 6 archers. Hungary had neither walls nor archers themselves, and went down super easy. Fully conquered by turn ~80.
    * Meanwhile volcano eruption killed my 3 units (as they were dancing around it in yellow/red health handling barbarian wave), a bit of surprise, but I liked the mechanic a lot.
    * Liked the new resources mechanic as well. Cannot really insta-upgrade the whole army anymore.
    * India had two cities only, but also 5+ elephants, so I built some spearmen. Eventually still waited ~20 turns to upgrade to xbows/swordsmen/pikemen. Next war (Norway & India) was way too much delayed.
    * Carelessly lost early fleet (4 galleys / 2 quadriremes) to Norway longships. Have to hide them weak ships better.
    * After getting capitals of Zulu, Mali (using mostly janissaries/some knights/xbows), landed in England by turn ~140, with one civilization still not found.
    * Nice finding was that Janissary costs less than 500 gold to purchase. Bought around ten of them along the warpath.
    * After finally found Tomyris, it took forever to move ships / units around the globe. North/south poles were frozen in too many places.
     

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