Legen
Emperor
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- Sep 13, 2015
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Spoiler Related healing promotions :
Benevolence (Japan, one of the possible promotions from Dojo's Eight Virtues of Bushido)
+5 HP when Healing for Units adjacent to this tile.
+1%
Combat Strength for every 3 HP below maximum health.
Eliminate combat penalties for attacking or defending against Melee Attacks while Wounded.
Heal 10 HP after defeating an Enemy Unit.
Medic I
+5 HP when Healing for Units on or adjacent to this tile.
Valid prerequisites:
+5 HP when Healing for Units adjacent to this tile.
+1%

Eliminate combat penalties for attacking or defending against Melee Attacks while Wounded.
Heal 10 HP after defeating an Enemy Unit.
Medic I
+5 HP when Healing for Units on or adjacent to this tile.
Valid prerequisites:
- Shock II
- Survivalism II
- Barrage I
- Trailblazer II
- Boarding Party II
Proposal
- Benevolence added as a valid prerequisite for Medic I.
Rationale
Currently, the healing from Benevolence only stacks with the healing of Medic promotions if both are present on the same unit; an ally adjacent to both one with only Benevolence and one with only Medic I will heal an extra +5, instead of +10. As such, in order to make full use of Benevolence, that unit has to learn Medic I and II as well, as only then they will stack up to +15 to its allies. Until then, the virtue is easily overshadowed by an allied ranged unit focusing on Medic promotions.
The issue is that Medic I requires the unit to learn Shock II, on top of the virtue being randomly picked; you won't know that this unit will have Benevolence when you first train it and has to select its promotions. If you go for the Drill line, or pick more circumstantial promotions like Cover or Amphibious, then you're in for disappointment if the unit gets Benevolence, as the virtue will require more levels to reach its full potential than if you had gone for Shock II. Adding Benevolence as a valid prerequisite for Medic I addresses this issue.
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