Voting Instructions
Players, please cast your votes in the poll above. Vote "Yea" for every proposal you'd be okay with if it were implemented. Vote "Nay" if you'd be okay if these proposals weren't implemented. You can vote for any number of options.
All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.
VP Congress: Session 7, Proposal 76
Discussion Thread: (7-76) Move Kuna's Tech Boost On Mathematics To Theology
Proposer: @Legen
Sponsor: @Legen
Proposal Details
Proposal
Rationale
The current +2
Science on Mathematics comes too early. It is just one tech column after the Kuna is unlocked at Construction, and this tech is one of the prerequisites for Mathematics as well. Moreover, this makes the Kuna a 5-yield improvement at a time when Academies and Manufactories are still 6-yield GPTIs.
The early Medieval techs are a more appropriate place for this tech boost, as by then, the mentioned GPTIs become 9-yield ones (see Metal Casting and Physics). Of the early Medieval techs, I chose Theology for thematic considerations, as the Kuna is referenced in the Civilopedia as a Mayan word for "temple".
VP Congress: Session 7, Proposal 77
Discussion Thread: (7-77) Atlatlist Nerf (-1 CS)
Proposer: @Yngwie
Sponsor: @azum4roll
Proposal Details
Current Atlatlist: 13 CS, 14 RCS
Proposed Atlatlist: 12 CS, 14 RCS (same as Composite Bowman)
Rationaly: Maya is one of the top Civs now and their UU is exceptional (earlier unlock + indirect fire). There is no point to provide Mayan UU a higher CS than to ordinary Composite Bowman
Players, please cast your votes in the poll above. Vote "Yea" for every proposal you'd be okay with if it were implemented. Vote "Nay" if you'd be okay if these proposals weren't implemented. You can vote for any number of options.
All votes are public. If you wish, you can discuss your choice(s) in the thread below. You can change your vote as many times as you want until the poll closes.
VP Congress: Session 7, Proposal 76
Discussion Thread: (7-76) Move Kuna's Tech Boost On Mathematics To Theology
Proposer: @Legen
Sponsor: @Legen
Proposal Details
Spoiler Kuna's stats :
+2
+1 
Unlocks at Construction
Can be built on: Forest, Jungle
Cannot be adjacent to another Kuna.
Mathematics: +2
Astronomy: +2
Archaeology: +2
Flight: +2


Unlocks at Construction
Can be built on: Forest, Jungle
Cannot be adjacent to another Kuna.
Mathematics: +2

Astronomy: +2

Archaeology: +2

Flight: +2

Proposal
- Mathematics +2
Science to Maya's Kuna is moved to Theology.
Spoiler Tech tree image, for reference :
Rationale
The current +2

The early Medieval techs are a more appropriate place for this tech boost, as by then, the mentioned GPTIs become 9-yield ones (see Metal Casting and Physics). Of the early Medieval techs, I chose Theology for thematic considerations, as the Kuna is referenced in the Civilopedia as a Mayan word for "temple".
VP Congress: Session 7, Proposal 77
Discussion Thread: (7-77) Atlatlist Nerf (-1 CS)
Proposer: @Yngwie
Sponsor: @azum4roll
Proposal Details
Current Atlatlist: 13 CS, 14 RCS
Proposed Atlatlist: 12 CS, 14 RCS (same as Composite Bowman)
Rationaly: Maya is one of the top Civs now and their UU is exceptional (earlier unlock + indirect fire). There is no point to provide Mayan UU a higher CS than to ordinary Composite Bowman
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